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Princess Table Game`s Rules

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Princess Table Game`s Rules
How to Play Let it Ride
Table Limits
$5 Minimum - $25 Maximum
$1 Bonus Bet
$5 - $25 on Three Card Bonus (Optional Bet)
Bet the Buck. Win the Bundle
EASY MONEY - That's right! Make your bets, and if you have a good hand, just LET IT RIDE. You don't play against other players. You don't even compete against your dealer. Hit a winning hand and you could go home with a bundle of cash! It's fast, it's fun, it's LET IT RIDE.
Royal Flush
Straight Flush
Full House
Three of a Kind
Two Pairs
10's or Better
No bonus bet payout
Let it Ride is unavailable on the Sea, Dawn, Sun, Pacific, Ocean, and Royal Princess.
How to Play
THE BET - Each player places three (3) equal bets as indicated.
THE BONUS - With a bonus bet of just $1, players receive additional payouts from the bonus pay table. THE DEAL - Each player receives three (3) cards and two community cards which are placed face down in front of the dealer, completing their poker hand.
THE PLAY - Players simply try to get a winning poker hand by using their three cards and the dealer's two community cards. The winners are paid according to the payout schedule (starting with a Pair of 10's or better). After looking at their first three (3) cards, the players may ask for their first bet back or they can "Let It Ride." One of the community cards is then turned face-up. The players may then ask for their second bet back or "Let It Ride." The final community card is turned face-up, completing the player's hand. The dealer then pays all winning hands according to the payout schedule.
How to Play Three Card Poker
Table Limits
Three Card Poker uses a standard 52-card deck. There are two ways to bet on this game. This game allows the player to wager against the dealer (ANTE BET) or to wager both against the dealer and on the value of their own hand (ANTE & PAIR PLUS BET).
Ranking of Hands
The ranking of hands in Three Card Poker differs from traditional poker hands. In Three Card poker, a STRAIGHT beats a FLUSH. Cards are ranked from the highest to lowest as follows:
4, 5, 6 of the same suit
Three jacks, or three 5's
4, 5, 6 of any suit
Any three cards of the same suit
Two Kings, or two Aces
If a hand does not contain a pair or better, the hand that contains the highest ranking card(s) wins. Ace is high except in a 3-2-Ace sequence.
Two Ways to Play
1. Play Against the Dealer - ANTE WAGER
The object when playing against the dealer is to get a three-card poker hand with a value higher than the dealer's qualifying hand of a Queen or better. Players must first make an ANTE bet after which time each player is then dealt three cards. After looking at their three card poker hand, players may fold or, if they believe their hand is high enough to beat the dealer's hand, they must place an amount equal to their ANTE on the PLAY spot.
Outcome of Playing Against the Dealer
Player Folds
When a dealer does not qualify
PLAY bet is a PUSH and
ANTE bet WINS 1 to 1
When a dealer plays and player's hand beats the dealer
PLAY bet wins 1 to 1 and
ANTE bet wins 1 to 1
When a dealer plays and dealer's hand beats the dealer
PLAY bet is lost and ANTE bet is lost
The ANTE BONUS is paid when a player is dealt one of the three highest-ranking hands in the game. The ANTE BONUS is paid regardless of the dealer's hand. Bonus Payouts are as follows: HAND
5 to 1
4 to 1
1 to 1
2. Playing Both the PAIR PLUS and ANTE WAGERS
The object of the PAIR PLUS wager is to bet that you receive a pair or better. If a player's hand contains a pair or better the player wins the PAIR PLUS wager. A Player receives PAIR PLUS payouts regardless of the dealer's hand. Pair Plus Payouts are as follows: HAND
40 to 1
30 to 1
6 to1
3 to 1
1 to 1
Player's must bet the ANTE in order to bet the PAIR PLUS. When a player bets both the PAIR PLUS and the ANTE (including PLAY), he is playing against two separate pay tables with two different criteria for payouts. In playing the ANTE wager, the object is to get a three-card poker hand that beats the dealer's qualifying hand of Queen or better. In playing the PAIR PLUS wager, the object is to receive a pair or better. The ANTE and PAIR PLUS wagers do not have to be the same amount. However, the PLAY wager must always be equal to the ANTE wager. If a player has made the ANTE wager and the PAIR PLUS wager, he must make the PLAY wager or will forfeit both the ANTE and PAIR PLUS wagers. How to Play Caribbean Stud Poker Diamond Edition
Table Limits
$5 Minimum - $250 Maximum
The $15,000 game! Caribbean Stud Poker Diamond Edition is a 5 card progressive poker game which is easy to learn and quite fast-paced. In Caribbean Stud Poker Diamond Edition, you simply play against the dealer rather than other players.
How to Play
Place your ante (initial bet) in the ante box to become a player. A Caribbean Stud Poker Diamond Edition ante must be from the posted table minimum up to a maximum of $250.
You will receive 5 cards face-down while the dealer receives 4 cards face-down and 1 card face up. You will then look at your cards and decide whether to play or fold. Like true Stud Poker, you don't have the opportunity to draw more cards. If you decide to fold, you forfeit your ante. If you choose to play, you must make a bet in the bet box exactly twice the amount of your ante.
After all players have made their decisions, the dealer's four face-down cards will be turned over. If the dealer does not have at least an Ace and King, you receive even money on the ante but no "action" (payoff) on the bet.
If the dealer has an Ace and King or higher, the dealer's cards are compared with each player's cards and in each case, the best poker hand wins. If the dealer's cards beat your cards, the dealer collects both your ante and the bet. If your cards beat the dealer's cards, you will receive even money on your ante and a bonus amount on your bet, according to the following schedule:
Royal Flush
100 to 1
Straight Flush
50 to 1
20 to 1
Full House
7 to 1
5 to 1
4 to 1
3 to 1
2 Pairs
2 to 1
1 Pair
Even Money
PROGRESSIVE SUPER JACKPOT!! - In addition to the normal exciting table play, Caribbean Stud Poker Diamond Edition players can win an ADDITIONAL $15,000 or more by placing a $1 bet in the slot above the ante box. Players making this wager are eligible for a chance at the Progressive Super Jackpot. A progressive meter on the Caribbean Stud Poker Diamond Edition game increases as play on the table increases. Players who have made this $1 bet will be eligible for additional cash or percentage of the meter (see table below), depending on the hand that they have been dealt, irrespective of whether the dealer opens or not.
Diamond Edition Royal Flush
100% of the meter
Royal Flush (all other suited)
50% of the meter
Straight Flush
10% of the meter
$500 Bonus
Full House
$75 Bonus
$50 Bonus
Caribbean Stud Poker Diamond Edition Guidelines
Players are responsible for progressive jackpot coin-in indicator light being on.
Players are asked not to exchange or communicate information regarding hands.
An incorrect amount of cards dealt to any player constitutes a "dead" hand or misdeal for that player's hand only.
An incorrect amount of cards dealt to the dealer constitutes a misdeal for the whole table.
Tie hands between player and dealer constitute a push.
All Jackpot payouts will be paid from left to right.
Casino Management reserves the right to mediate all disputes.
How to Play Craps
Table Limits
Proposition Bets $1 Minimum
Line Bets $5 Minimum - $200 Maximum (Double Odds)
Craps is said to be the world's fastest and most popular casino game. Casino Craps has evolved through the centuries from similar games played by the Romans with pieces of bone and ivory marked with letters and numbers. In fact modern dice today are often called "bones," thus tying this exciting game to that played by our gambling ancestors.
How to Play
1. PASS LINE - To bet that the shooter will win, place your bet on the Pass line before the first roll of the dice, the "Come Out Roll." If a 7 or an 11 is rolled on the Come Out, you win even money. If the shooter throws "Craps" (2, 3 or 12) on the first roll, you lose. Any other number rolled, becomes the "Point," and your Point must be rolled again before a 7 is rolled to win.
2. COME BETS - Can be placed any time after the Come Out roll. Like Pass bets, Come bets win if a 7 or an 11 is rolled on the next throw of the dice. They lose if a 2, 3, or 12 is thrown. Any other number becomes your "Come Point" and this number must be rolled before a 7 is thrown to win.
3. DON'T PASS BAR - The opposite of the Pass Line. This area doubles as the Don't Come, the opposite of the Come. If a 2 or 3 is thrown on the first roll, you win. If the shooter throws a 7 or an 11 you lose. If a 12 is rolled, it is a "stand off" and no one wins. Any other number thrown becomes the Point. You win if a 7 is thrown before the Point is rolled again.
4. DOUBLE ODDS - Double odds allow the player to make an additional bet behind the pass line up to double the original bet. This bet is placed “behind” the original bet and is paid at true odds.
5. BIG 6 AND BIG 8 - Bet that the shooter will throw a 6 or 8 before a 7 is thrown. You can place or pick up these bets at any time prior to a roll and the bets pay even money.
6. FIELD BETS - A one roll bet that the shooter will roll a 2, 3, 4, 9, 10, 11 or 12 on the next roll. A 2 or 12 pays double and all other numbers pay even money.
7. HORN BETS - A one roll bet that includes 2, 3, 11 and 12. You may also bet these numbers individually. A 2 or 12 pays 30-to-1 and a 3 or 11 pays 15-to-1.
8. ANY CRAPS - A one roll bet that includes 2, 3, 12 and pays 7-to-1.
9. CRAPS / ELEVEN - A "C and E" is a one roll bet that splits the money between an Any Craps (2, 3 and 12) and 11.
10. ANY SEVEN - A one roll bet that pays 4-to-1.
11. HARDWAYS - You are betting that a shooter will throw a number “hard” (in pairs) before it is thrown “easy” (other than in pairs) or before a 7 is thrown. You can place a bet or “call it off” (remove it) at any time, prior to a roll. A hard 6 or 8 pays 9-to-1 and a hard 4 or 10 pays 7-to-1.
12. PLACE BETS - By placing a specific number, you are betting that the shooter will throw your chosen number before a 7 is thrown. A 4 or 10 pays 9-to-5, 5 or 9 pays 7-to-5, and 6 or 8 pays 7-to-6. Place bets can be called off before a roll. Ask your dealer for minimum bet amounts that may be placed.
Craps Odds
Pass Line & Come Bet
1 to 1
Points of 4 & l0
2 to 1
Points of 5 & 9
3 to 2
Points of 6 & 8
6 to 5
Don't Pass & Don't Come Line Bet
1 to 1
Points of 4 & 10
1 to 2
Points of 5 & 9
2 to 3
Points of 6 & 8
5 to 6
Points of 4 & 10
9 to 5
Points of 5 & 9
7 to 5
Points of 6 & 8
7 to 6
3, 4, 9, 10 & 11
1 to 1
2 & 12
2 to 1
Any 7
4 to 1
Any Craps (2, 3 & 12)
7 to 1
Two Craps
30 to 1
Twelve Craps
30 to 1
Three Craps
15 to 1
15 to 1
Hard 6 & 8
9 to 1
Hard 4 & 10
7 to 1
How to Play Roulette
Table Limits
$1 Minimum ($5 Minimum on outside bets)
The following Maximums apply:
$25 Maximum on any "Inside" bet.
$250 Maximum on the Columns and Dozens.
$500 Maximum on any even money bet.
In Princess Casinos, we play the American version of one of the oldest most popular European games of chance. Roulette is simple, easy to play, and exciting. You may make a wide variety of bets and combination bets, some at long odds and some at even odds.
How to Play
The Roulette wheel is partitioned into 38 sectors: numbers 1 through 36 (colored red or black), plus "0" and "00" green. Play begins when the players have placed their bets by putting chips on the numbered layout (see next page). The dealer then rolls a white ball into a track at the spinning wheel's outer rim, in the direction opposite to the spin. Bets may be placed until the ball is about ready to leave the track and drop into one of the sectors and the dealer calls "no more bets." The dealer places the marker on the winning number and bets are paid accordingly. No players are allowed to place or remove any bets until the marker is removed. Wagers may be made with cash, casino chips, or special colored Roulette chips. When you buy chips or "checks" the dealer can keep track of your bets. The Roulette chips have no value away from the Roulette table so be sure to redeem them before you leave the table.
Roulette Bets
1. 0 OR 00 - Played the same as single number bets. Pays 35-to-l.
2. 0 - 00 SPLIT - Pays 17-to-l.
3. FIVE NUMBERS - Covers 0, 00, 1, 2 and 3 only. Pays 6-to-l.
4. TWELVE NUMBERS OR SECTION BETS - Covers all 12 numbers in that section. Pays 2-to-l.
5. SINGLE NUMBER - Play any straight up number including 0 or 00. Pays 35-to-l.
6. SIX NUMBERS - Covers six numbers across. Pays 5-to-l.
7. FOUR NUMBERS - Covers four joining numbers. Pays 8-to-1.
8. EVEN MONEY BETS - Black, Red, Even, Odd, 1 to 18 or 19 to 36. Pays 1-to-l.
9. THREE NUMBERS - Covers all three numbers across. Pays 11-to-l.
10. TWO NUMBERS OR SPLIT - Covers both numbers. Pays 17-to-l.
11. COLUMN BETS - Covers each column of 12 numbers. Pays 2-to-l.
Roulette Odds
Red or Black
1 to 1
Even or Odd
1 to 1
1 to 18 or 19 to 36
1 to 1
2 to 1
Column Bet
2 to 1
Line (6 numbers)
5 to 1
5 Numbers
6 to 1
Corner (4 numbers)
8 to 1
Street (3 numbers)
11 to 1
Split (2 numbers)
17 to 1
Straight Up (l number)
35 to 1
How to Play Blackjack or "21"
Table Limits
$5 Minimum - $200 Maximum
$10 Minimum - $300 Maximum
$25 Minimum - $500 Maximum
Higher limits are available if approved. Please complete only the higher limit sections of the "Cash Advance Application" form for this purpose.
It just takes minutes to learn one of the most popular casino games in the world. In Blackjack, you are trying to draw cards that total or come closer to 21 than those held by the dealer, without going over 21 and "busting." You can win "beat the dealer," tie "push," or lose. All cards are counted at face value with the Jack, Queen, and King face cards worth ten and Aces worth your choice of one or eleven. Winning bets pay even money - an amount equal to your bet - with the exception of "Blackjack" ( a ten - valued card plus an Ace) which pays 3-to-2.
How to Play
To begin, each player makes a wager and the dealer deals two cards face up to each player. The dealer receives one card face up and one card face down. This is called the "Hole Card." Players will make decisions based on their two cards and the dealer's up card. Since players are asked not to touch their cards, you must use hand signals to signify to the dealer your decisions. If you feel you can beat the dealer with no further cards, you must signify "stand" by making a lateral waving motion with your hand over the cards. If you feel you need another card to beat the dealer, you must signify a "hit" by scratching the felt behind your bet with your fingers. Once all players have made their decisions, the dealer then reveals their "Hole Card." If necessary, the dealer may be required to draw additional cards. Princess Blackjack dealers must draw to any hand count up to and including 16 and stand on any hard 17 or above.
DOUBLE DOWN - (Placed behind the original bet) - If you think that you can beat the dealer with only one additional card, you may Double Down. Players are permitted to Double Down on any two cards by placing chips up to the value of their original bet.
SPLITTING PAIRS - (Placed at the side of the original bet) - If your first two cards are a pair (two cards of the same rank; for example, two kings or two nines) you may split them into two hands with a wager equal to the original. Once the hands are split and the bets are made, the first hand is played out before receiving any cards for the second hand. The split hand may be split again up to four times if you receive additional cards of the same rank. A pair of Aces may only be split once and each Ace receives only one card to make the hand. An Ace that receives a ten-value card counts as 21 but not as a Blackjack.
INSURANCE - (Placed on the insurance line) - If the dealer's up card is an Ace, you may take insurance. By doing so, you are betting that the dealer's next card will be of a ten-value. An insurance wager is up to one-half of the original bet. If the dealer has a Blackjack, you lose your original bet and your insurance bet is paid 2-to-1. If the dealer does not have a Blackjack, the insurance bet is taken and the game continues.
These simple key rules will help you as you play:
1. If your total is closer to "21" than the dealer's you win.
2. If you "Hit" and your total is more than "21" you lose.
3. If you and the dealer have the same total it is a tie, called a "push."
While onboard, please don't hesitate to ask your friendly dealer if you have any questions.
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