close

Вход

Забыли?

вход по аккаунту

?

iPad & iPhone User - Issue 127 2017

код для вставкиСкачать
ISSUE 127
FROM IDG
iPhone
and iPad
in
The
+
iPhone
BUYING
GUIDE
Get more from
your iPhone X
with our top tips
Guide to
iOS 11.2
CONTENTS
Keep updated with all the latest iPad & iPhone
news, by following us on Twitter and Facebook
4
FEATURES
4
The iPhone in 2018
10
The iPad in 2018
14
iPhone X tips and tricks
24
Guide to iOS 11.2
29
AirPlay 2 FAQ
34
How Apple turns chores into exciting features
39
iPhone buying guide
14
ROUND-UP
57
Best games for iPhone X
68
Latest iOS games
2 ISSUE 127 ? iPAD & iPHONE USER
Cover photo by Chris Adamus on Unsplash
CONTENTS
68
REVIEW
78
Astropad Studio 78
HOW TO
Disable Face ID on the iPhone X 83
Power off and restart your iPhone X 85
Close apps on the iPhone X 87
Take a screenshot on the iPhone X 89
Delete duplicate contacts from an iPhone 90
Send GIFs from an iPhone 93
OPINION
If Face ID is the future, where will we see it next? 97
ISSUE 127 ? iPAD & iPHONE USER 3
FEATURE
The iPhone in 2018
The iPhone X just hit stores, but there?s already speculation about
2018?s model. Macworld staff round up all the rumours
I
t?s not enough that the new iPhone X is only a couple
of months old; rumours about next year?s iPhone are
already starting to fly. We?ll keep track of what?s been
said and what seems feasible in this article so you can
keep up with the latest iPhone gossip.
4 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
What?s the latest?
A report in Nikkei Asian Review claims that Apple is
working on its own power management chips for iOS
devices, which it will start integrating into iOS devices
in 2018.
Current iOS devices use power management chips
made by the UK company Dialog Semiconductor. These
chips manage battery charging and the power supplied
from the battery to the various components within the
phone. Nikkei?s sources say Apple?s new chip will be the
most advanced in the industry, and would allow Apple
to deliver better performance with longer battery life.
There is some uncertainty as to the timing, however.
One of Nikkei?s sources says it will show up in some
products next year, while another thinks it might not
appear until 2019.
Plausible? Apple is driving hard to produce as much
of its own silicon as possible. For example, it recently
started integrating its own graphics processors instead
of one licensed from PowerVR. The power management
chip plays a crucial role in mobile devices, and seems
an obvious component for Apple to bring in-house as
opposed to more general commodity components like
RAM or flash storage.
A refreshed iPhone SE may be on the way
A report from China?s Economic Daily News claims
that an iPhone SE2 (that?s a tentative name) is on the
way. The report says it will be assembled by Wistron
in營ndia�(as the current iPhone SE is) and land in the
first爃alf of 2018.
ISSUE 127 ? iPAD & iPHONE USER 5
FEATURE
This coincided with an report from Focus Taiwan
from a few months ago. Is this just a rumour echo
chamber, or independent verification?
Plausible? The current iPhone SE is getting a little old
with it?s A9 chip. The new one is said to be a relatively
simple refresh, with a similar design and size and
an upgrade to the A10. That certainly seems likely,
considering the target markets and price point for the
iPhone SE. But it is unlikely to satisfy those Apple fans
who want all the good stuff found in the iPhone 8 and
X爄n a small phone with a 4in display.
6 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
Faster modems and better antennas
KGI Securities analyst Ming-Chi Kuo, always on top of
the latest Apple supply chain gossip, says that we?ll see
much improved cellular baseband chips in next year?s
iPhones. It will again source chips from both Intel and
Qualcomm, but most phones (70- to 80 percent) will
sport the Intel chip, specifically an Intel XMM 7560
modem. The Qualcomm modem is expected to be the
Snapdragon X20.
Both modems support 4x4 MIMO (current iPhones
support only 2x2 MIMO) and 5x carrier aggregation, and
should work with the newly-deployed 600MHz carrier
bands, provided that Apple does all the necessary
work爋n antennas and software.
This means a big jump in maximum cellular
performance, including gigabit LTE speeds and support
for more frequencies in more areas.
Kuo further claims that at least one iPhone model
(probably the largest one) will support dual-SIM
dual-standby (DSDS) with both SIMs offering LTE
connections.燚ual SIMs aren?t common in the US,
but爐here are some markets where it?s an expected
feature of high-end phones.
Plausible? Apple is behind its biggest Android rivals
when it comes to cellular connectivity. In the right
locations, the best Android phones support newer
LTE technologies and faster real-world download
and upload speeds. All the rumoured features would
leapfrog today?s top-end Android phones, but of
course爌remium 2018 Android devices will likely have
these features as well. Getting on par with Samsung
ISSUE 127 ? iPAD & iPHONE USER 7
FEATURE
and燝oogle?s best in this area is something that
needs爐o happen.
Three phones, three sizes
Image: KGI Research
Another rumour, again from analyst Ming-Chi Kuo at
KGI Securities, is that Apple will have three models of
iPhone next year. There will be a new phone the same
size and design and the iPhone X along with a ?Plus?
model that features the same design only with a 6.5in
display and a higher resolution.
But Apple still needs a new but less expensive
model to sell at a lower-than-�000 price, which Kuo
believes will take the shape of a 6.1in LCD based phone
with the same aspect ratio, but a lower resolution. Kuo
believes this phone will be priced between �0 and
�0. The LCD model pictured in KGI?s mock-up (below)
is unlikely to exactly match the final unit. Apple will
likely need some bezels on the bottom or top to hold
the LCD display control circuitry. But the KGI report
8 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
does believe爐he bezels will be much smaller, as Touch
ID and爐he home button will be gone in favour of Face
ID and the TrueDepth camera.
Plausible? A bigger plus-size model makes sense, as
does a less expensive, lower-resolution LCD model
meant to achieve a lower price. But Apple literally folds
the bottom of the OLED display under itself to hide
the燿isplay controller, a trick they can?t pull off with
an燣CD, so we expect a little more bezel in the LCD
version. The bigger unanswered question is whether
the燣CD version will have a single camera, like the
non-Plus iPhone models today.
More frame parts, faster data?
KGI Securities analyst Ming-Chi Kuo wrote a research
note obtained by other Mac news outlets that details
his thoughts on next year?s iPhone. Kuo believes
that the new phone will use a metal frame that is
composed爋f more parts than the iPhone X, in order
to improve data transmission quality. Kuo says that
orders燗pple has placed with Catcher Technology and
Casetek are for two frames, one for a phone like the
current iPhone X, and another for an iPhone X-like
model with a larger screen.
Plausible? A new frame for better data transmission
on next year?s phone seems to imply that the current
iPhone X isn?t performing as well as it could be. But we
haven?t heard about transmission problems. It could be
to support faster transmission speeds (like gigabit LTE)
or the newer 600MHz LTE frequency band.
ISSUE 127 ? iPAD & iPHONE USER 9
FEATURE
The iPad in 2018
If you want to get a sense of where the iPad will go in 2018,
look爐o the iPhone X, writes Jason Cross
W
hen it comes to the tablet market, there?s
the iPad and there?s everybody else. Apple
dominates the market, especially in the
premium price range. To hold on to its position, Apple
has been kept things fresh with new models like the
10 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
12.9in iPad Pro and new technologies like Apple
Pencil燼nd ProMotion.
But the fundamental design of the iPad hasn?t
changed much in years. That could all change in
2018,燼s Apple gives use the first holistic new iPad
design in燼爒ery long time.
What?s the latest?
According to DigiTimes, which cites ?sources from
related upstream suppliers,? Apple wants to release
a new, cheaper 9.7in iPad in 2018. The sources
claim the model would start at around �9. That?s
considerably燾heaper than the already rather
affordable牐329 iPad Apple sells today.
No specifications or details were given, just an
estimated arrival of ?second quarter of 2018?.
Plausible? Apple?s iPad sales have been in a slow
downward slide from its heights in 2014, but have
started to recover this year thanks in large part to
the爊ew lower-priced �9 model. It makes sense
for燗pple爐o keep the price pressure on.
This may not be a new model, but just a tweaked
version of the current model expected to sell at
a lower爌rice, with more advanced iPads and iPad
Pros爁illing out the rest of the pricing stack.
New A11X processor
Recent iPad models have come equipped with new
A-series chips based on the same architecture that
debuted in the previous year?s iPhones. For example,
the A10 found in the iPhone 7 and 7 Plus has two
ISSUE 127 ? iPAD & iPHONE USER 11
FEATURE
high-performance CPU cores and two high-efficiency
cores, a six-core graphics processor, and up to 3GB
of RAM. The A10X found in the iPad Pro has three
high-performance and three high-efficiency cores of
the same architecture, a 12 graphics cores, and up to
4GB爋f燫AM.
In the same way, the top iPad models of 2018 are
expected to feature an A11X derived from the A11
Bionic found in the iPhone 8 and iPhone X.
Citing sources within the Apple supply chain,
Chinese site MyDrivers claims that the A11X will have
three high-performance CPU cores (up from 2 in the
A11), five high-efficiency cores (up from four in the
A11), and will be built using TSMC?s upcoming 7nm
manufacturing process. The A11 is built on a 10nm
process ? currently cutting-edge.
There is no mention of this, but it almost goes
without saying that the new chip will once again
include爉ore RAM and more graphics cores, too.
It爓ould be really weird if it didn?t.
Face ID and slim bezels, but no OLED
KGI Securities analyst Ming-Chi Kuo, who regularly leaks
upcoming Apple device details based on conversations
with Apple?s suppliers, believes that at least one model
of iPad in 2018 will take its cues from the iPhone X.
That is, it will have greatly reduced bezels and the
TrueDepth camera system with Face ID, doing away
with燭ouch ID.
Building TrueDepth into the iPad will be a little
trickier than the iPhone, however. While the ?default?
way to hold an use the iPhone is in portrait orientation
12 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The TrueDepth camera and Face ID will eventually make
it to many Apple products, and the iPad Pro is up next
(the iPhone X?s home screen doesn?t even rotate), the
iPad is regularly used in both portrait and landscape
modes for nearly all tasks, with most apps made to
work爄n either orientation. Face ID will have to be
adjusted to work whichever way you hold your iPad,
and燗pple will need to come up with a solution that
won?t easily be blocked by your hands holding on to
the爏ides of the device.
While the iPhone X has an OLED display, the new
iPad is expected to keep its LCD. There are no 120Hz
mobile OLED panels yet and Apple will want to keep
the ProMotion feature. And besides, an OLED display
that large would be quite expensive.
ISSUE 127 ? iPAD & iPHONE USER 13
FEATURE
iPhone X tips and tricks
With no home button and a status bar split on either side of The
Notch, using the iPhone X is a little different. Jason Cross reports
I
f you?re lucky enough to own an iPhone X, we reveal
how to master Apple?s flagship device. These tips will
help you work through some of the interface quirks
and point out features about you may not have known.
1. Show battery percentage
Unfortunately, there?s no setting to show the battery
percentage in the status bar. Now that it?s split into
14 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The easiest way to see your battery percentage
is, unfortunately, to show the Control Centre
the left and right side of the notch, there just isn?t
room. The quickest way to show your remaining
battery爌ercentage is to look at Control Centre. Just
swipe down from the upper-right side of the notch.
Hopefully, a future iOS update will allow you to
tap爋n the status bar to show battery percentage,
Do燦ot Disturb status, and other useful info.
2. Master the new gestures and commands
When you first set up your iPhone, it showed you how
to go to the home screen and bring up the app switcher.
But do you know how to take a screenshot? (Press
Volume Up and the Side button at the same time.)
Lucky for you, we have a quick, simple guide to all
the most common new gestures and commands.
ISSUE 127 ? iPAD & iPHONE USER 15
FEATURE
3. Quickly show
the app switcher
Officially, one brings up the app
switcher by dragging up from
the燽ottom of the screen and
pausing for a second, until all the
app cards show up.
But you can speed this up a bit.
For starters, you don?t always have
to wait for all the cards to show up
?爅ust a brief pause will do it.
You might find the easiest way
to pop those app cards into view
is to quickly swipe up and over to
the side (in either direction), sort
of like an upside-down ?L? shape.
You can do this very quickly and it
makes the app cards pop right up.
You don?t have to swipe
up very far, either. Really, any
upward swipe will work as long
A quick up-and-over motion
brings up the app switcher in a
as your finger remains on the
split second
screen when爄t stops its upward
momentum. Experiment a little
bit and you?ll find that you can get the app switcher
to爏how up very quickly.
4. Quit apps
On other iPhones, you force-close apps by bring up the
app switcher, finding the app you want to close, then
swiping upward on its app card. If you do this on the
iPhone X, it will simply return you to the home screen
16 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
Closing apps works a bit differently on iPhone X
without closing the app. You need to bring up the app
switcher (see the previous tip), then press and hold
anywhere on the stack of app cards. Then you can swipe
up on an app to close it, or you can tap the little red
circle close button in the upper left of each card.
5. Speed up Face ID
Face ID is pretty fast, but can be a little slower than
Touch ID in some circumstances, like unlocking your
phone after taking it out of your pocket or bag. You
can爏peed this up a little, though, with the right
settings燼nd habits.
First, make sure that ?Raise to wake? is enabled.
You?ll爁ind the toggle in Settings > Display &
Brightness.燭his will prevent you from having to tap
on the screen to wake it up before swiping to unlock,
unless you?re unlocking your phone while it rests on
ISSUE 127 ? iPAD & iPHONE USER 17
FEATURE
a desk or in a dock. Next, get used to swiping up on
the screen before you have it facing you. If you swipe
upward before Face ID can see your face, the phone
will simply wait for Face ID to authenticate and then
pop right to your home screen. So swiping up on your
phone while you raise it to look at the screen will get
animation going, and you?ll be at your home screen as
soon as your face gets in view.
In Settings > Face ID & Passcode, you?ll find a
toggle燾alled ?Require Attention for Face ID?. If you
disable this, Face ID can authenticate you even if your
eyes aren?t looking right at the phone. This is a bit
less secure, but it can speed things up a bit, and may
be helpful if you find that your sunglasses don?t work
with燜ace ID very well.
6. Improve Face ID accuracy
Sometimes, Face ID will not recognize you. Maybe the
lighting is weird, or you?re holding your phone at a
funny angle, or you?ve done something to significantly
change the way your face looks.
That?s okay, Face ID will continually learn what you
look like and improve its accuracy, but only if you let it.
When Face ID doesn?t recognize you, the phone will
prompt you for your passcode. It?s tempting to press
Cancel and try again, but you shouldn?t. Just enter
your passcode. This will tell your iPhone ?yes, I was
the person you were trying to identify? and it will take
that failed attempt as new data to incorporate into its
biometric model of your face.
Over time, this will help Face ID recognize you more
accurately, more often.
18 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
7. Master Animoji
Animoji are limited to only 10 seconds, but if you want
to record something longer, use the screen recording
capability and then edit out all the iPhone interface in
the editing app of your choice. Be sure to Force-touch
the recording button in Control Centre and enable
microphone recording, or nobody will hear you.
It?s not obvious, but you can use Animoji as a sticker
in iMessages, too. Just bring up the Animoji interface
as usual, but instead of recording, make the face you
want to use for your sticker and then drag the Animoji
character right up into your conversation.
8. Turn on Reachability
The extra-tall display on the iPhone X makes it even
harder to reach up to the top with your thumb. And
now爐hat Control Centre is there, you may have to
do it more often. The easiest solution is to enable
Reachability, which shifts the entire screen downward
so you can easily reach the top. You?ll find the toggle
in燬ettings > General > Accessibility.
9. Swipe back and forth between apps
Reachability can make that tall screen a little
easier to manage, but it?s off by default
ISSUE 127 ? iPAD & iPHONE USER 19
FEATURE
If you want to quickly switch between open apps, just
swipe left or right on the little Home indicator at the
bottom of the screen. No need to swipe up first at all.
You can swipe back and forth through all your open
apps this way, making it much more useful than the old
?double tap the Home button to switch to the last app
you used? command.
10. Add a virtual
Home燽utton
If you just can?t live without
the燞ome button, you can create
a virtual one using Assistive
Touch.燱ell, sort of ? it?s a
hack燽ut it works.
Head to Settings > General
> Accessibility > AssistiveTouch.
Once you?re in this deep settings
sub-menu you?ll have to toggle
AssistiveTouch on and select
Customize Top Level Menu.
You?ll notice it is set to 6 icons
by default, so press the minus
sign until it?s down to one. Tap
on that one icon (probably a
star爐hat says ?custom?) and set
Creating a virtual home button is
pretty easy to do, but might create
it爐o ?Home?.
as many problems as it solves
Back in the AssistiveTouch
menu, you may want to
lower the Idle Opacity setting, so your virtual home
button爓ill be easier to see through if it blocks an
important part of the screen.
20 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
Just drag your virtual home button to the Centre
of爐he bottom of your phone, or really anywhere
else爕ou?d like it to go.
11. Charge faster
The 5-watt adaptor that comes in the box with your
iPhone X (and every other iPhone) is very slow. Your
phone can charge much faster.
Apple sells a 29W USB-C adaptor and USB-C
Lightning cable that will fast-charge your iPhone X using
USB Power Delivery. But that?s an expensive solution:
� for the charger (from fave.co/2jZoCcn) and �
(from fave.co/2k1oPMf) for the cable.
Instead, buy the 12W USB power adaptor (or use
the爋ne that came with your iPad). It?s only � from
fave.co/2jlWgt4, and it gives you most of the benefit
when charging your iPhone. It way faster than the
included adaptor, and the expensive USB-C adaptor
only charges you up 10- to 15 minutes faster.
12. Force a hard restart
If your iPhone X becomes totally unresponsive, you
can try forcing a hard restart. Quickly press and release
Volume Up, then Volume Down, then press and hold
the Side button. Remember, do not hold down either of
the volume buttons, but do hold the Side button. After
holding it for about 10- to 15 seconds, you?ll see the
Apple logo, and you can let go.
13. Fix photo and video incompatibility
By default, the iPhone X stores photos using a new
image format called HEIF (High-Efficiency Image
ISSUE 127 ? iPAD & iPHONE USER 21
FEATURE
Most Compatible will save your images and videos as JPG and
H.264, but they?ll use up about double the storage space
Format). When you use the Share a photo on social
media or send it in an email, your phone will convert
them to the more compatible JPG file format, but this
isn?t always bulletproof.
If you find some situation where your images are
incompatible with whatever app you?re using, you can
force your phone to save new images in the JPG format.
Head to Settings > Camera > Formats and switch
from ?High Efficiency? to ?Most Compatible?. This won?t
convert any existing images, but new images will be
saved in JPG so they?ll work with everything.
With video, the situation is similar: the iPhone X
will爏ave in HEVC (High-Efficiency Video Codec) instead
of H.264. Changing that camera setting forces your
phone to use the older format.
22 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The new formats are about half the size of the
old formats, so your new photos and videos will take
up a lot more space, but at least you?ll have solved
your incompatibility problem. Because of the huge
space savings with HEIF/HEVC, we suggest you don?t
change this setting until you actually run into an
image爄ncompatibility problem.
14. Turn off auto-brightness
This is really an iOS 11 issue, not just an iPhone X
issue,燽ut it?s worth acknowledging all the same.
Auto-brightness used to be a toggle in the Display
&燘rightness settings menu, but it appears to have
been爎emoved in iOS 11. In fact, it?s still there, it?s
just much harder to find. You?ll have to go to Settings
> General > Accessibility > Display Accommodations
to爁ind the toggle switch.
Auto-brightness on iPhone takes the brightness
level you set and tries to maintain the same ?apparent?
brightness my making the screen brighter if you?re in
bright daylight or dimmer if you?re in a dark indoor
room. In other words, the brightness slider is your way
of telling the phone ?this is how bright I like my screen
in my current environment? and auto-brightness is
your爌hone?s way of trying to keep that relative level
in燼ll lighting conditions.
For most users, having auto-brightness enabled
should improve battery life, but those who set their
brightness very low and keep it there might be better
off with it disabled.
ISSUE 127 ? iPAD & iPHONE USER 23
FEATURE
Guide to iOS 11.2
iOS 11.2 brings us critical bug fixes, adds Apple Pay Cash and
faster wireless charging, reveals Jason Cross
i
OS 11 is the biggest change to Apple?s mobile
operating system in years. It?s so ambitious in scope
that some of it?s its most interesting features didn?t
make it into the initial release. iOS 11.1 mostly fixed
bugs and brought us a bunch of new emoji, but iOS 11.2
is more substantial, with the addition of Apple Pay Cash.
After six beta releases, Apple made the unusual
move of pushing out iOS 11.2 over the weekend,
because it fixes a nasty bug whereby apps that trigger
daily notifications could cause your iPhone to crash
starting on 2 December.
24 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
What?s in iOS 11.2?
New features
The biggest new feature of iOS 11.2 is Apple Pay Cash
(only in the US, for now). Apple?s person-to-person
payment system works within iMessage and lets you
instantly and directly send money to other iOS users.
iOS 11.2 also speeds up the maximum rate of
wireless charging on iPhone 8, 8 Plus, and X. These
phones shipped with support for the Qi standard up
to 5 watts, but 11.2 bumps it up to 7.5 watts. That?s
technically faster than the in-box adaptor, which is
infamously slow. But of course, you?ll need a Qi-based
wireless charger that properly supports rates up to 7.5
watts to notice the difference.
You?ll also notice the new ability to control AirPlay
2 devices in Control Centre. You can quickly switch
between controlling multiple different playback
destinations independently. This is important
groundwork for the coming HomePod release, but it
works with Apple TV (4th generation or 4K) right now if
you update that device to the tvOS 11.2 as well.
This update adds three new live wallpapers for the
iPhone X. It also brings a change for developers who
offer recurring subscriptions ? they?ll be able to charge
introductory rates. For example, a service that costs �
a month could be free for the first two weeks, or �for
the first month. This change should affect tvOS 11.2 as
well, so all those subscription streaming services might
get introductory deals.
There?s a new ?Sports? section in the TV app.
The Podcasts app can now advance automatically to
the next episode of the same show.
ISSUE 127 ? iPAD & iPHONE USER 25
FEATURE
Bug fixes
Of course, we expect iOS point-releases to fix some
bugs, and 11.2 cleans up quite a few. As mentioned
already, it addresses the 2 December crash bug. Apple
has also fixed that bug in the Calculator app where your
input was waiting for long animations to play out (if
you hit 1+2+3 you?d get 24, because it didn?t register
the second plus sign). And, of course, the A [?] bug
introduced in 11.1 is gone too, but Apple had already
released a small 11.1.1 update to fix that.
The full list of bug fixes, from Apple, is as follows:
? Fixes an issue that could cause Mail to appear to be
checking for new messages even when a download is
complete
? Fixes an issue that could cause cleared Mail
notifications from Exchange accounts to reappear
? Resolves an issue where Settings could open to a
blank screen
? Fixes an issue that could prevent swiping to Today
View or Camera from the Lock Screen
? Addresses an issue that could prevent Music controls
from displaying on the Lock Screen
? Fixes an issue that could cause app icons to be
arranged incorrectly on the Home Screen
? Addresses an issue that could prevent users
from燿eleting recent photos when iCloud storage
is爀xceeded
? Addresses an issue where Find My iPhone sometimes
wouldn?t display a map
? Fixes an issue in Messages where the keyboard could
overlap the most recent message
26 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
? Improves stability in Calendar
? Fixes an issue in Calculator where typing numbers
rapidly could lead to incorrect results
? Addressed an issue where the keyboard could respond
slowly
? Adds support for real-time text (RTT) phone calls for
the deaf and hard of hearing
? Improves VoiceOver stability in Messages, Settings,
App Store, and Music
? Resolves an issue that prevented VoiceOver from
announcing incoming Notifications
Visual changes
There are a number of small visual changes. Album art
in the Command Centre is in a square icon, a few emojis
have new art, there?s a new waiting animation for the
Image: MacRumors
The
Wi-Fi and
Bluetooth
toggle
behaviour is
explained in
a pop-up
ISSUE 127 ? iPAD & iPHONE USER 27
FEATURE
A new Control Centre indicator on the lock screen
Live Photo effects (loop, bounce, and long exposure),
and you can now access the same wallpapers that came
with the iPhone 8 and X on other iPhone models.
The new Wi-Fi and Bluetooth toggle behaviour in
Control Centre is explained in a pop-up window. This
doesn?t address complaints that these toggles do not
actually fully disable Wi-Fi or Bluetooth, but at least it
lets users know what?s going on. You?ll notice a little
bar in the upper right of the lock screen to indicate
the燾orner you?ll find Control Centre in.
How can I get it?
After a day or two, you should be automatically
prompted to install iOS 11.2. If you don?t want to wait,
simply head to Settings > General > Software Update.
If you want to use Apple Pay Cash, you?ll have to
be in the US. At the time of writing no date has been
announced for the UK.
28 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
AirPlay 2 FAQ
This major update to Apple?s wireless streaming protocol focuses
on multi-room audio. Jason Cross reports
A
irPlay has been with us for a long time. It?s an
evolution of the old AirTunes protocol, which
was meant only for music. In 2010, AirTunes got
a host of new capabilities (music, photos, video) and a
new name. A year later, it gained the ability to mirror
your iOS or Mac screen to a compatible AirPlay receiver.
With an Apple TV, you could put your Mac desktop on
your PC in the blink of an eye!
You?ve seen the AirPlay logo in dozens of apps, often
tucked away in the Share menu. If you want to beam
content from your iOS device to the Apple TV or a set of
ISSUE 127 ? iPAD & iPHONE USER 29
FEATURE
speakers, it?s delightful. But it has languished over the
last several years, adding no meaningful new features
while the rest of the wireless world moved on.
With iOS 11, Apple has introduced AirPlay 2. This
is the first real update to the AirPlay protocol in a
long time, and it seems tailor made to suit Apple?s
ambitions爐o spread media throughout your home
with燗pple TV 4K and HomePod.
What?s new in AirPlay 2?
AirPlay 2 focuses on new audio features for the AirPlay
protocol, and for the most part ignores the screen
casting and video playback parts.
It adds the following key features:
Multi-room playback: Apps can send audio to several
different devices around the home, with playback
synced between them.
Enhanced buffering: AirPlay 2 compatible speakers will
do a better job buffering audio to avoid skips and drops.
Multi-device control: When audio is streaming to
AirPlay 2 devices, it can be controlled via multiple
different Apple devices. So you can start playing
content on your iPhone, and then later pick up your
iPad and control playback.
What devices support AirPlay 2?
As far as Apple devices go, AirPlay 2 will work on the
iPhone 5s or newer, the iPad Mini 2 or newer, Apple TV
(4th generation and 4K), and any MacBook made in the
30 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
past seven years or so. You?ll also need speakers that
support AirPlay 2. Apple?s upcoming HomePod does, as
will the speakers connected to your Apple TV. Thirdparty brands will need to release new products or, in
some cases, update firmware to support AirPlay 2. Some
brands that have announced support include:
? Bang & Olufsen
? Beats
? Bluesound
? Bose
? Bowers & Wilkins
? Definitive Technology
? Denon
? Devialet
? Dynaudio
? Libratone
? Marantz
? McIntosh
? Naim
? Polk
Some of the speaker brands pledging support for AirPlay 2
ISSUE 127 ? iPAD & iPHONE USER 31
FEATURE
Sonos fans can rejoice too, as the company
has announced AirPlay 2 support starting in 2018,
both on new products and in updates to existing
products.燬onos has never supported AirPlay before,
so爐hat?s a big turnaround.
How do I get it?
You?ll need more than just AirPlay 2 compatible gear.
AirPlay 2 needs to be supported by the OS and apps,
too. It was announced as part of iOS 11, but didn?t make
the cut when iOS 11 was first released in September.
AirPlay 2 support will come in an update to macOS,
tvOS, and iOS ? possibly 11.2 for iOS and tvOS and
10.13.2 for macOS.
It also needs support from app developers. You can
count on Apple?s apps to be updated immediately,
but if you prefer to play music around the house
AirPlay 2 requires new devices support or firmware upgrades
32 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
with Spotify or Audible you?ll need to wait for an app
update.燝iven爐he benefits and the relatively low
complexity of adding support, it seems most major
apps爓ill probably update quickly.
What else do I need to know?
If you?re going to beam music all around the house,
you?ll need to know which speakers are where, right?
AirPlay 2 integrated with HomeKit, so that speakers
can燼ttach themselves to different rooms.
This means you can use them in HomeKit?s Scenes
to爌lay audio in addition to adjusting the lights.
When Apple announced AirPlay 2, it showed off a
feature of Apple Music called ?Shared Up Next?. One
iOS爑ser can play back music, but other users in the
same location can all contribute to the Up Next song
list. This feature will probably show up in Apple Music
when AirPlay 2 and HomePod ship.
ISSUE 127 ? iPAD & iPHONE USER 33
FEATURE
How Apple turns chores
into exciting features
Apple has a history of taking boring tech chores and turning them
into selling points. Dan Moren reports
W
hen Apple comes to mind, it probably conjures
images of slick, carefully engineered devices
with innovative, envelope-pushing features.
And the company?s surely had more than its fair share
of those, but it?s also managed to pull off a subtler but
far greater feat that goes under appreciated.
34 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The company has not only figured out how to make
us eat our vegetables ? technologically speaking ? but
it?s also turned those very features into selling points.
Because it?s one thing to sell a爁lashy, shiny device; it?s
quite another to get people excited about the mundane
necessities of爐he technology world.
Baby got backups
In autumn 2007, I?d only recently started working at
Macworld, and I was assigned to cover what was the
biggest of big deals in those days: the launch of Apple?s
latest version of Mac OS X, code-named Leopard.
As these were still the days where you had to get
yourself a physical disc to install a new OS (and pay
for the privilege), I hauled myself down to my local
Apple Store. What I found was a decent length line of
people燼ll queued up to get their copies of the new
operating system.
I talked to a few folks in the line and what surprised
me was how many were eager to try out one particular
new feature of Leopard: Time Machine. This was, after
all, a feature that let you back up your computer to an
external hard drive ? nothing new in what it was doing,
but a significant change in that it was now included as
part of the core operating system.
But the idea of people being excited about backing
up their data was mind-boggling. This was historically a
chore, the kind of thing that people knew they should
do for their own benefit, but just ended up putting
off. From Apple?s perspective, it was a feature to draw
more people to the platform and perhaps even to lock
them into the platform by committing their data to its
ISSUE 127 ? iPAD & iPHONE USER 35
FEATURE
own backup scheme. But it also made life easier for the
company itself: for example, insuring that customers
could easily back up their data before bringing
their Macs in for service, or even forestall customer
support questions related to data loss. Since users no
longer had to go and buy expensive backup software
separately, it removed an excuse for not backing up.
And, indeed, Time Machine paved the way for iOS?s
iCloud Backup feature. Now it?s probably the爎are
person who doesn?t back up their Macs and iOS devices,
though Apple could still stand to increase the default
iCloud space and provide a similar cloud backup service
for Macs. Thanks to Time Machine and its successors,
backing up has燽ecome a habit rather than a chore.
Thanks to Time Machine backing up your Mac is no longer a chore
36 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
Security touchdown
In the earliest days of personal computing,
security爓asn?t necessarily something that most
people爏pent a lot of time thinking about. Mostly
because it wasn?t until much later that we started
storing our most important information digitally
or connecting them to networks that opened us to
new爐hreats. But it got even more challenging when爓e
started carrying our data-laden devices around with us.
Even in those earliest days, I don?t think most
people燽othered to put passcodes on their iPhones.
Especially when the device was new, users didn?t
want to be slowed down by having to punch in a
four-digit code (so onerous!). As smartphones became
increasing targets for theft and people started
using more and more apps to access sensitive or
personal data, passcodes became de rigueur ? only
the industry燿efault of four-digit passcodes, which
cashpoints had long accustomed us to, were quickly
deemed to be爊ot secure enough.
So, what to do? You want to encourage people
to use爈onger passcodes, but you want to balance
that security with the convenience of not having
to thumb-type a lengthy string of letters and
numbers爀very time you want to access even the
most燽asic feature on your phone.
Touch ID was the major selling point of爐he iPhone
5s, just as Face ID has been for the iPhone X, and once
again Apple got us to all think about improving our
digital hygiene practices. Because once you set up
Touch ID or Face ID, you could爃ave a lengthy secure
passcode and not have to worry about entering it all
ISSUE 127 ? iPAD & iPHONE USER 37
FEATURE
Thus Touch ID was born
the time. Of course, neither biometric security option
provides perfect protection ? as we?ve seen, people
will always try to come up with ways to trick them ?
but if it encourages people to use爈onger, more secure
passcodes, then燗pple?s still managed to pull off
that爄mpressive feat of getting us to do something we
know is good for us, even爓hen we don?t want to.
38 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
iPhone buying guide
Apple?s line-up now features eight models, so choosing the right
one can be tricky business. Ashleigh Macro reveals your options
C
hoosing which iPhone to buy has always been
tricky. If you can?t afford the latest model Apple
offers older models at a lower price. Plus, there
are screen sizes and storage options to consider. Here,
we look at each of the eight handsets Apple currently
offers. We?ll discuss price, specifications and features,
so you?ll feeling much more confident that you?re about
to make the right decision about which iPhone to buy.
ISSUE 127 ? iPAD & iPHONE USER 39
FEATURE
Buying an iPhone on contract
The two most common ways to buy an iPhone are SIMfree from Apple itself or a third-party reseller, or buying
an iPhone on contract. A contract usually starts with
an upfront payment that will vary depending on the
iPhone model you opt for and also how much you?ll be
paying each month. That upfront payment is followed
by monthly payments, normally for a total of 24 months,
after which you own the phone (in most cases). Those
monthly payments also cover data, minutes and texts.
The following networks offer iPhone contracts:
? O2
? EE
? Vodafone
? Three
? Tesco Mobile
? Sky Mobile
? Virgin Mobile
As do the following third-party resellers:
? Carphone Warehouse
? Mobiles.co.uk
? E2save
? Mobile Phones Direct
The iPhone Upgrade Programme
Apple offers a scheme called the iPhone Upgrade
Programme (fave.co/2k5iuPM), where you make an
upfront payment of � followed by regular monthly
payments of between � and �. You can then
40 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
upgrade to the new iPhone each time one is announced,
staying on the same or a very similar plan.
You should be cautious about the value this offers
(as the phone is not yours to sell at the end of your
contract so you?re effectively renting it), but in some
circumstances it may be the right approach for you.
It?s also important to note that this is for a SIM-free
iPhone. You will then need to get a SIM-only contract
for your data, minutes and texts.
You do get AppleCare+ included in the Upgrade
Programme, though, which is a two year insurance for
your iPhone that will cover you for two incidents of
accidental damage. You?ll still have to pay an excess
fee should you need to use it, but it?ll be much cheaper
than having to cough up the full price of a repair.
ISSUE 127 ? iPAD & iPHONE USER 41
FEATURE
Second-hand iPhones
You?ll have noticed that buying an iPhone doesn?t
come cheap. However, if you?re strapped for cash you
don?t have to dismiss the idea of buying an iPhone
completely. You may be able to get a good deal on
one爋f the older handsets is someone is looking to
sell their current iPhone. iPhones reaching back to the
5s will be able to run iOS 11, although some features
such燼s AR won?t work properly on older models that
don?t have powerful enough processors.
Display size
There are now four screen sizes of iPhone available:
4-, 4.7-, 5.5- and 5.8in. Which you like best is going to
come down to personal preference. Here in the iPad &
iPhone User office, we favour the 4.7in screen size for
portability and one-handed use.
But the better tech (better cameras and in the case
of the iPhone X a better screen and Face ID) can be
found in the 5.5 and 5.8in models of iPhone and Apple
offers a reachability feature to help make one-handed
use for the larger sizes easier by shrinking the contents
of the screen when you double touch the Home button.
Plus, the bigger the screen the better videos and
games燼re going to look. If you?re unsure which size
is going to suit you best, we recommend visiting your
local Apple Store and trying them.
Storage capacity
You?ll find that each iPhone is available in two capacity
options. It?s important to consider which you need
before you buy, because they don?t have a microSD
42 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
card爏lot that will allow you to add additional storage
at燼 later date. 32GB may sound like a lot of storage,
but爕ou might be surprised how quickly that will
disappear, particularly if you like to download lots
of燼pps and games, or store photos on your handset.
We believe 64GB will be enough for most people,
though, so consider carefully whether you need any
more than that before you cough up the cash for the
higher capacity. Have a look at your current phone,
and how much storage space you have used up to
determine how much space you really need.
iPhone X
Price: �9 (64GB) from fave.co/2k4x2iq
�149 (256GB) from fave.co/2k45qdn
To celebrate the iPhone?s 10th birthday, Apple has
unveiled the iPhone X. It looks very different from the
ISSUE 127 ? iPAD & iPHONE USER 43
FEATURE
other handsets in Apple?s line-up. It has a 5.8in edgeto-edge screen, Face ID rather than Touch ID to allow
you to unlock your phone using your face, a 12Mp
dual-lens camera on the rear and Portrait mode for the
front and back cameras. It also offers wireless charging
using the Qi standard. It?s impressive, that?s for sure,
but it is expensive. With prices starting at �9 this is
a serious investment, and with a glass back and even
more glass on the front it?s certainly an iPhone you will
need to take very good care of.
Should you buy the iPhone X? The answer is going to
come down to budget, and how much you love having
44 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
the latest and greatest technology. This is a luxury
iPhone that you?re likely to love if you?ve got the cash to
splash, but realistically one of Apple?s cheaper iPhones
is going to be enough for most people.
Specifications
? 5.8in (2436x1125, 458ppi) Super Retina HD display,
OLED HDR
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? Dual rear-facing cameras: 12Mp (f/1.8, 28mm) and
12Mp (f/2.4, 52mm), OIS, phase detection autofocus,
2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Face ID (no Touch ID fingerprint sensor)
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
? 146.6x70.9x7.7mm
? 174g
ISSUE 127 ? iPAD & iPHONE USER 45
FEATURE
iPhone 8 Plus
Price: �9 (64GB) from fave.co/2ixoFLU
�9 (256GB) from fave.co/2iARmYE
Launched at the same time as the iPhone X, the 8 Plus
is the 5.5in option that is the direct successor to the
iPhone 7 Plus. It has a new glass design and wireless
charging, as well as the powerful A11 Bionic chip that
will be great for the AR capabilities of iOS 11.
Still an expensive smartphone, the 8 Plus is for those
looking for close to the best but with an entry point of
�0 less. It?s still got a big screen, powerful processor,
wireless charging and great rear-facing cameras, but
you?ll miss out on edge-to-edge and Face ID.
46 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
It?s not a good upgrade if you?ve got an 7 Plus, but
for iPhone 7 owners or owners of one of Apple?s older
phones it might be worth it for the faster processor,
wireless charging and dual-camera set-up. The 8 Plus
is available in Silver, Gold and Space Grey (there?s no
more Rose Gold, but Gold now seems to be a blend of
the Gold and Rose Gold shades of previous iPhones).
Specifications
? 5.5in (1920x1080, 401ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? Dual rear-facing cameras: 12Mp (f/1.8, 28mm, OIS)
and 12Mp (f/2.8, 57mm), phase detection autofocus,
2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
ISSUE 127 ? iPAD & iPHONE USER 47
FEATURE
? 158.4x78.1x7.5mm
? 202g
iPhone 8
Price: �9 (64GB) from fave.co/2k3DEO5
�9 (256GB) from fave.co/2k5Ihax
The iPhone 8 is also new, as a successor to the iPhone
7. It too has the glass design and wireless charging,
as well as the faster processor. We?d suggest skipping
the iPhone 8 if you?ve already got an 7 or 7 Plus, but
if you?ve got the 6s or older it could be a worthwhile
upgrade, particularly if your contract is coming to
an end. And if you?re considering whether to opt for
the iPhone 8 or one of the more pricey models, we?d
suggest that the �0 saving over the iPhone X is worth
it. You?ll still get a gorgeous phone with great camera
and processor technology (although the camera isn?t
the dual-lens setup like the Plus and X), and the 4.7in
screen size is actually our favourite for portability and
ease-of-use.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? 12Mp rear-facing (f/1.8, 28mm), phase detection
48 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
autofocus, OIS, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2), 1080p at 30fps, 720p
at 240fps, face detection, HDR, panorama
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
ISSUE 127 ? iPAD & iPHONE USER 49
FEATURE
? 138.4x67.3x7.3mm
? 148g
iPhone 7 Plus
Price: �9 (32GB) from fave.co/2k5oBn5
�9 (128GB) from fave.co/2ixXReL
�9 (128GB) from fave.co/2k5McEh
The iPhone 7 Plus was Apple?s top-of-the range device
right up until the firm?s 12 September event, so it?s
still a brilliant phone with fantastic specs and features.
Highlights include its 5.5in screen and dual-lens rear
camera with Portrait mode. It comes in
five colours (the red iPhone 7 Plus
is no longer available to buy from
Apple): Jet Black, Black, Silver,
Gold and Rose Gold.
Specifications
? 5.5in (1920x1080, 401ppi)
LED-backlit IPS LCD, capacitive
touchscreen
? iOS 11
? Apple A10 Fusion processor
? Quad-core 2.34GHz (2x
Hurricane and 2x Zephyr) CPU
? PowerVR Series7XT Plus
(six-core graphics) GPU
? 3GB RAM
? 32/128/256GB storage
? Dual rear-facing cameras: Dual:
12Mp (f/1.8, 28mm, 1/3in, OIS)
50 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
and 12Mp (f/2.8, 56mm, 1/3.6in), phase detection
autofocus, 2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Splash, water and dust resistant
? 158.2x77.9x7.3mm
? 188g
iPhone 7
Price: �9 (32GB) from fave.co/2ixBtBY
�9 (128GB) from fave.co/2iyEged
The 7 Plus is accompanied by its smaller sibling, the
4.7in 7. The main difference between the two is the
screen size and rear camera setup. Like its bigger
brother, there?s no headphone jack, though you?ll get
the adaptor as well as the EarPods. It too is waterresistant and dustproof, but without the rear dual-lens
camera there?s no Portrait mode available. It?s available
in Jet Black, Black, Silver, Gold and Rose Gold.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
ISSUE 127 ? iPAD & iPHONE USER 51
FEATURE
? iOS 11
? Apple A10 Fusion processor
? Quad-core 2.34GHz (2x Hurricane
and 2x Zephyr) CPU
? PowerVR Series7XT Plus (six-core
graphics GPU
? 2GB RAM
? 32/128 storage
? 12Mp rear-facing camera (f/1.8,
28mm, 1/3in), phase detection
autofocus, OIS, quad-LED dual-tone
flash
? 7Mp front-facing camera (f/2.2,
32mm), 1080p at 30fps, 720p
at 240fps, face detection,
HDR,爌anorama
? No headphone jack (Lightning
adaptor and Lightning EarPods
included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Splash, water and dust resistant
? 138.3x67.1x7.1mm
? 138g
iPhone 6s Plus
Price: �9 (32GB) from fave.co/2k2mws6
�9 (128GB) from fave.co/2iB3Tvd
52 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The 5.5in iPhone 6s Plus is, much to our surprise,
still available to buy from Apple despite the launch of
the iPhone 8 Plus. It was first released in September of
2015 so is now two years old, but it?s no slouch. Like
the other iPhones mentioned here, it has 3D Touch
(the 6s series was the first to feature 3D Touch), but its
specifications are slightly outdated.
Specifications
? 5.5in (1920x1080, 401ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
ISSUE 127 ? iPAD & iPHONE USER 53
FEATURE
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core graphics) GPU
? 3GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2, 29mm, 1/3in,
1.22祄), phase detection autofocus, OIS, dual-LED
dual-tone flash
? 5Mp front-facing camera (f/2.2, 31mm), 1080p at
30fps, 720p at 240fps, face detection, HDR, panorama
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? 158.2x77.9x7.3mm
? 192g
iPhone 6s
Price: �9 (32GB) from fave.co/2k5ILgT
�9 (128GB) from fave.co/2k2mws6
The iPhone 6s, like the 6s Plus, is two years old. It
features the 4.7in display size that the iPhone 7 and
iPhone 8 do, but with the older tech beneath it.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
54 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core
graphics)燝PU
? 3GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2,
29mm, 1/3in, 1.22祄), phase
detection autofocus, OIS, dual-LED
dual-tone flash
? 5Mp front-facing camera (f/2.2,
31mm), 1080p at 30fps, 720p
at 240fps, face detection,
HDR,爌anorama
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? 138.3x67.1x7.1mm
? 143g
iPhone SE
Price: �9 (32GB) from fave.co/2iz5EZN
�9 (128GB) from fave.co/2k4LRl7
The iPhone SE is actually newer than the 6s and 6s
Plus, after it launched in the Spring of 2016. It has
a very different form factor to the other phones
available,燿esigned as an entry-level option for those
who want a smaller screen.
ISSUE 127 ? iPAD & iPHONE USER 55
FEATURE
It sports the same design as the discontinued
iPhone 5s, with a rather low resolution of 1136x640,
but thanks to the small display that equates to 326ppi.
Inside, though, the SE is much like an 6s in terms of
specs, so you?re still getting some power just in a
smaller package.
Specifications
? 4in (1136x640, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core graphics) GPU
? 2GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2,
29mm, 1/3in, 1.22祄), phase
detection autofocus, dual-LED
dual-tone flash
? 1.2Mp front-facing camera (f/2.4,
31mm), 720p at 30fps, face detection,
HDR, FaceTime over Wi-Fi or Cellular
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS
? NFC
? USB 2.0
? Apple Pay
? 123.8x58.6x7.6mm
? 113g
56 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
Best iPhone X games
Andrew Hayward rounds up the best titles for Apple?s flagship phone
T
here?s nothing more frustrating than firing up your
luxurious new smartphone, tapping one of your
favourite games from your last device, and finding
that it just doesn?t look right. In the case of the iPhone
X, apps not updated for the new extra-tall, notchadorned OLED display have black bars bookending the
experience. With that in mind, here are 10 of the top
games you can play on Apple?s new phone, and each
one has been optimized for that dazzling screen.
ISSUE 127 ? iPAD & iPHONE USER 57
ROUND-UP
1. Monument Valley 2
Price: �99 from tinyurl.com/yawmg8fw
If you haven?t gotten around to playing Monument
Valley 2, now is definitely the time to do so. Ustwo?s
sequel looks gorgeous on any screen you can find it on,
but that?s especially true with the iPhone X, as the vivid
colours dazzle on the 5.8in OLED display and the extra
screen real estate gives you an even better view of the
mind-boggling environmental puzzles.
Much like the original game, Monument Valley 2
is all about trying to solve your way out of these odd
structures and levels, which don?t always conform to
real-world rules. But that?s a large part of the draw, as
you experiment with moving around platforms and dials
to find a way out. Of course, you should play Monument
Valley first ? even if it?s not yet iPhone X-optimized.
58 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
2. Super Mario Run
Price: Free from tinyurl.com/jdczpgx
Nintendo might still be fairly new to this whole mobile
thing, but Super Mario Run has thankfully shown that
the legendary gaming company is hip to the idea of
keeping its iOS games updated with fresh content.
Chief燼mong those updates is the addition of iPhone
X full screen compatibility, with the vibrant game
expanded to fit the taller frame.
But that?s not all. Last year?s holiday gift also recently
got a nice burst of added content, with a new world of
courses added to the World Tour (if you?ve completed
the rest), plus a new Remix 10 mode that sends you
blasting through a series of teeny-tiny stages. It?s still
$10 to unlock the full game after the free taste, but we
think it?s worth it for classic Mario made mobile.
ISSUE 127 ? iPAD & iPHONE USER 59
ROUND-UP
3. Impossible Road
Price: �99 from tinyurl.com/yabvxn7l
Even after four years of release, Impossible Road is one
of those games we keep coming back to time and again.
It?s a perfectly distilled arcade-style challenge that finds
you guiding a rolling ball down a twisting and turning
rollercoaster-like course. You?ll need to avoid swiftly
falling off into the void, but if you can guide yourself
back onto a later part of the track within a few seconds,
you can massively boost your score. That?s a feature,
not a bug. With the default white-and-blue theme,
the notch is unavoidable ? although the ultra-minimal
aesthetic remains striking. But the alternate black-andorange looks perfect on the iPhone X screen (although
tough to capture in screenshot form), and the game has
seen a couple other UI tweaks in this update.
60 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
4. Animal Crossing: Pocket Camp
Price: Free from tinyurl.com/ycxnofq3
Nintendo is now three-for-three in bringing its beloved
console and handheld franchises to the App Store, as
the brand new Animal Crossing: Pocket Camp shows
(Fire Emblem Heroes is the other, FYI). If you haven?t
encountered the series on Nintendo?s own systems, it?s
essentially a low-key life simulator, albeit one filled with
cute animals and addictive activities. This new mobile
rendition puts you in charge of your own campsite and
roving camper, both of which you?ll decorate by filling
them with items? which you?ll obtain by completing
tasks around the island. It?s a compelling little game
that you can play in little chunks throughout the day.
And the bright, cartoonish style is incredibly charming
to boot. Animal Crossing has never looked better.
ISSUE 127 ? iPAD & iPHONE USER 61
ROUND-UP
5. Alto?s Adventure
Price: �99 from tinyurl.com/y7lvs9ep
We?re so glad to see Alto?s Adventure pumped up and
looking extra-beautiful on the iPhone X?s screen. This
is a game we loved on previous iPhones and iPads,
as well as on Apple TV, and it?s one that deserves as
much screen as you can devote to it: Snowman?s sidescrolling, snowboarding game is really that gorgeous.
You?ll glide down a mountain for as long as you can,
evading pursuing elders, grinding on bunting lines,
and rescuing runaway llamas, all while a cheery jingle
loops in the background. While you ride, time passes
fabulously, as the lighting and weather conditions
shift and the layered backgrounds showcase all of that
beauty on your large, handheld screen.
62 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
6. Modern Combat Versus
Price: Free from tinyurl.com/yddaloty
The iPhone X might not be a dedicated game console,
but a game like Modern Combat Versus might fool
you with its glossy, TV-ready 3D graphics. Gameloft?s
series has always been cutting-edge visually, even
dating back several years to the earliest editions, and
this latest version takes things a step further with
crisp environments and player models, plus loads of
detail in the mix. As the title suggests, Modern Combat
Versus is all about multiplayer action, as you pop online
for frantic 4-on-4 live battles that challenge you to
maintain control of a point on the map. It?s a freemium
game, so there?s a grind here for unlocking additional
gear and agents, or you can spend cash to speed things
up. But you can still have plenty of quick fun for free.
ISSUE 127 ? iPAD & iPHONE USER 63
ROUND-UP
7. Chameleon Run
Price: �99 from tinyurl.com/yd7brp4g
Here?s another side-scrolling favourite that?s been
around a little while, but it?s much, much different in
tone from something like Alto?s Adventure. Chameleon
Run is crazy-tough, sending you leaping across far-flung
platforms in the hopes of making it to the end goal in
each stage. And if you mistime a jump or land on the
wrong platform, you?re toast. Game over, man.
How you avoid the latter issue is by tapping the
screen to change colour, going from yellow to pink or
vice versa. You can only land on platforms of the same
colour as your lizard body, so you?ll need to rapidly
swap to make it through most of these challenges. It?s a
really slick-looking game in motion, and even more so
on the iPhone X?s great screen.
64 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
8. The Witness
Price: �99 from tinyurl.com/ycuqr7tc
Undoubtedly one of the best-looking games you can
put on your iPhone X, The Witness drops you onto a
lush island full of puzzles to solve. How many puzzles?
More than 500, actually, which start simply enough
with line puzzles on signs posted throughout the
world, but soon become quite a bit more challenging
and engrossing. Between the puzzles, you?ll unlock
a gorgeous environment filled with vividly-coloured
plant life, spectacular architecture, and a quiet sense of
mystery all about the island. Given its massive stack of
challenges, you might be tempted to play The Witness
for weeks and weeks (or more), so it?s a good thing the
game looks so fabulous in full-screen on the iPhone X.
ISSUE 127 ? iPAD & iPHONE USER 65
ROUND-UP
9. Old Man?s Journey
Price: �99 from tinyurl.com/y82btz3w
We recommended Old Man?s Journey a few months
back thanks to its gorgeous hand-drawn look, emotional
story beats, and evocative soundtrack, and we?d like
to offer that grand thumbs-up once more now that the
game is properly optimized for the iPhone X.
Truth be told, there isn?t that much ?game? to Old
Man?s Journey: it?s a like a storybook adventure with
just enough interactivity to hook you in. As the titular
elder beset by unfortunate news, you?ll travel the
countryside and fiddle with some breezy puzzles as
you爐rek to fulfil your sudden quest ? and take breaks
every so often to reminisce about the good times
and bad decisions of his past. It?s sweet, and so very
beautiful on Apple?s latest handset.
66 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
10. Oceanhorn
Price: �99 from tinyurl.com/ya5dx3mz
On a list with a couple of legit Nintendo games,
here?s one that looks and plays like another one of
the company?s classics, even if it actually isn?t one.
Oceanhorn does an impeccable impression of The
Legend of Zelda, delivering an epic (yet mobilefriendly)燼dventure on both land and sea.
You?ll explore dungeons, solve puzzles, battle
enemies, and try to find out the real story behind the
titular sea beast, and while Oceanhorn may not be a
real Zelda game, it captures the essence quite well in
a portable package. And while this game has been out
for燼 few years now, it has been gradually enhanced
and爎efined over the years, and it still looks really
slick爋n the iPhone X.
ISSUE 127 ? iPAD & iPHONE USER 67
ROUND-UP
Latest iOS games
Andrew Hayward looks at this month?s best new releases
W
hether you?re playing on the spectacular
iPhone X or something less extravagant, the
App Store has plenty of new games to help
bring a swipe to your finger and a smile to your face.
November saw a pretty sweet stack of compelling
iOS game releases, and amidst the excitement and
stress of the holiday season, you may need some fresh
distractions. Here are our top new releases.
68 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
1. GRID Autosport
Price: �99 from tinyurl.com/ybvy5698
There?s no shortage of great racing games on iPhone
and iPad, and we picked our favourites over the summer
? but we might have to tweak that list after playing
GRID Autosport. It?s billed as a console-quality mobile
game, and that?s absolutely true since it?s a port of a
2014 console and PC game. And it really hasn?t suffered
in the 爐ransition to touch devices.
GRID Autosport delivers realistic racing with
simulation-style physics but more forgiving, arcadelike handling, and it packs in the content with 100 cars
and 100 tracks to race on. It also runs like a dream on
the iPhone X, at least, although you do need a pretty
recent iOS device to even run it. The � price point
is higher than most on the App Store, but it?s worth it
for a meaty爎acing experience, plus all of the add-on
downloadable content is totally free.
ISSUE 127 ? iPAD & iPHONE USER 69
ROUND-UP
2. GNOG
Price: �99 from tinyurl.com/y862fcaz
While a game like The Room tries to challenge and
befuddle players with its puzzle boxes, GNOG instead
seems content to entertain more than confound. It too
gives you a series of puzzling boxes or devices to try
and unlock and explore, but it has a very loose and light
feel to the exploration, encouraging you to poke and
prod until something new happens.
What makes the game such a delight is the variety
and visual splendour of each new object ? a monster
head, to be precise. You?ll flip them around, tap and
swipe switches, and be greeted with dazzling graphics
all the while. And with augmented reality support, you
can even drop the puzzle boxes into your real-world
surroundings if you prefer.
70 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
3. Flipflop Solitaire
Price: Free from tinyurl.com/ydgkogex
Zach Gage is a prolific game designer, but lately he?s
been focused on tweaking classic games into something
fresh and exciting for mobile. He did that with the great
Sage Solitaire and last year???s Really Bad Chess, and now
he?s remixing the former card game classic again with
the new Flipflop Solitaire. Once more, it?s designed for
one-handed play, but in a very different way.
This variant is built to be ?unrestrictive? like a sandal
(thus its name), letting you stack cards counting up or
down, but you can only move stacks of a single suit. It?s
a clever twist, and like in Sage Solitaire, it?s the kind of
mechanic that adds a welcome bit of challenge to the
game. There?s quite a bit to play for free, but you can
pay �99 within to unlock extra modes.
ISSUE 127 ? iPAD & iPHONE USER 71
ROUND-UP
4. Lineage II: Revolution
Price: Free from tinyurl.com/yay45jxx
Vast and beautiful massively-multiplayer online
games are usually found on computers and consoles,
but Lineage II: Revolution manages to streamline the
experience enough to work on mobile, and it?s no less
attractive as a result. Like GRID earlier on this list,
Lineage II is a 3D stunner that effectively looks like a
glossy Mac game running on your iPhone or iPad.
In action, Lineage II can be played like a mousedriven online role-player, as you take quests, hack and
slash through enemies, and grind for new equipment
and higher levels. However, by default, the core loop
of running quests is done automatically: you?ll tap a
button and watch your hero run to a destination and
fight. Whether or not you prefer that approach is up to
you, but it helps deliver the feel of an MMO with less
need for obsessive attention.
72 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
5. Sky Gamblers ? Infinite Jets
Price: �99 from tinyurl.com/ybqqafrk
Atypical Games? Sky Gamblers series has delivered
reliable dogfighting fun over the years, and the latest
entry Sky Gamblers ? Infinite Jets keeps that streak
alive in a fresh setting. Scrapping the historical focus
of past entries, Infinite Jets adds a modern-day sheen
as you take control of speedy, soaring jets above major
cities around the world.
The single-player campaign offers shoot-outs over
locales like San Francisco and Rio de Janeiro, as you
take down fellow fighter jets and other targets, while
the online action promises blistering seven-on-seven
battles for aerial supremacy. It?s another slick-looking
game that packs in plenty of polish for the �asking
price (and it?s also on Mac at the same price).
ISSUE 127 ? iPAD & iPHONE USER 73
ROUND-UP
6. Far From Noise
Price: �99 from tinyurl.com/y8r22u3v
Many games deal with death (or let you deal out death),
but very few actually bother to contemplate it, or
focus on the moments before its seeming imminence.
Given that, Far From Noise feels like a very distinctive
experience. You see a car teetering over a cliff with the
ocean below, and there?s a woman inside. You?re the
woman, and you?re freaking out (understandably).
What unfolds next is a loose conversation about
what happened and how she got to this point, first with
herself and later with a forest creature who happens by.
That?s the whole game: it?s just dialogue options and
storytelling, but it?s a compelling way to spend a couple
hours and maybe have a deep think about what you?d
do in the same, perilous situation.
74 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
7. Neverending Nightmares
Price: �99 from tinyurl.com/y6ww9scg
On the other hand, if you?re looking for a something
that?s quite a bit freakier, then Neverending
Nightmares爉ight suffice. It?s a psychological horror
game inspired by the creator?s own battles with
depression and obsessive-compulsive disorder, and
the爐endencies he explores manifests themselves in
reality as you wander the game world.
It begins in the character?s bedroom and throughout
the maze-like house, as you walk the side-scrolling
plane and see black-and-white environments covered in
distortion. You can interact with coloured objects as you
explore, and along the way, some seriously, seriously
disturbing things happen. The tension is thick, even
when nothing is really happening at the moment.
ISSUE 127 ? iPAD & iPHONE USER 75
ROUND-UP
8. Puzzle Fighter
Price: Free from tinyurl.com/y84kj6c2
Capcom?s Super Puzzle Fighter II Turbo is one of the
all-time great puzzle games, pairing colour-matching
gem manoeuvring with Street Fighter characters that
lob attacks when you clear big chunks from the screen.
The new Puzzle Fighter for iOS keeps that same core
approach while bringing in characters from other games
(such as Mega Man and Dead Rising), not to mention
a freemium approach. The core gameplay remains
endearing, although not quite as fluid with touch
controls as you?d find with a gamepad in past versions.
However, this edition is pretty limited in terms of play
modes, and unlocking stuff can be kind of a grind. It?s
still worth a look, though, even if this isn?t the ultimate
version of the brilliant formula.
76 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
9. Tower Fortress
Price: Free from tinyurl.com/y9s92q4p
Nitrome publishes some of the best pixel-packed
games on the App Store (such as Gunbrick and Magic
Mansion), so the release of Tower Fortress certainly
caught our attention. It?s a bit like Downwell in reverse,
albeit without the sort of frantic helplessness of falling
into an unknown darkness filled with things that can kill
you. Instead, you?ll ascend up the tower level by level,
blasting or avoiding the things that attempt to slay you
and unlocking loads of suits of armour and guns along
the way. Each run features random levels, so you?ll
never play the same level twice, plus there are boss
battles along the way. How long can you survive in your
trek up the tower?
ISSUE 127 ? iPAD & iPHONE USER 77
REVIEW
Astropad Studio
Price: $79.99 (around � inc VAT)
Buy from: fave.co/2iCkVZT
A
s a longtime Adobe Photoshop and Lightroom
user, I periodically consider buying a digitizer,
such as a Wacom tablet, to better take advantage
of editing with brushes and other tools that work with
pen-based input. I know photographers and artists who
swear by them, but it would be a significant expense for
my comparatively modest editing needs.
It turns out, though, I already have an excellent penbased touchscreen device: an iPad Pro with an Apple
78 ISSUE 127 ? iPAD & iPHONE USER
REVIEW
Pencil. More often than not, it?s usually on my desk at
home or in my bag at a coffee shop.
Astropad Studio turns that iPad Pro into a digitizer.
Most Wacom tablets incorporate a pen-sensitive surface
that transmits strokes and taps over a wire. If you want
to spend at least �0, the Wacom Cintiq provides a
touch-sensitive screen on which to work.
Astropad Studio does the same on the爄Pad Pro
you already own, wired or wirelessly. The company
also sells Astropad Standard, which works with nonPro iPad models and costs $29.99 (around �) as a
one-time爌urchase.
The Astropad Studio app runs on the iPad Pro and
communicates with a sister application on the Mac.
When connected ? via a Lightning-to-USB cable or with
both devices on the same Wi-Fi network ? the iPad Pro
displays a portion of the Mac?s screen, which you can
control using your爁ingers or an Apple Pencil. How much
you see depends on your screen resolution. When set
to 100 percent爒iew, the iOS app reveals only a section,
necessitating some window resizing. You can also view
the entire Mac爏creen on the爄Pad by holding Astropad?s
main button and tapping爐he Full-screen button,
but that means you?re not working 1:1 with the app
you?re controlling, which may not be as accurate爓hen
drawing. Switching between views and repositioning
the active area is simple and爍uick, however.
It?s important to note that Astropad Studio isn?t
limited to specific applications, nor does it require
plug-ins or other hooks.燭he Pencil becomes your
mouse爌ointer, with the ability to pass along Pencilspecific gesture data as needed.
ISSUE 127 ? iPAD & iPHONE USER 79
REVIEW
Astropad Studio on the iPad Pro and a resized Lightroom Classic to fit Astropad?s visible
area at 100 percent. Instead of shrinking the application window, you could focus Astropad
Studio on areas and move the view燼s needed.
If you?re using Astropad Studio and the iPad Pro as
a digitizer, you?ll probably have one hand poised over
your keyboard and the other using the iPad. However,
you can also control everything from the iPad using an
on-screen keyboard, shortcut keys (Command, Option,
Shift, Control) that are easily displayed, and quick
access to basic commands such as Undo, Redo, Cut,
Copy, and Paste. Those are the defaults; you can set up
any menu item in that space.
Further customization is possible through Magic
Gestures, actions that involve both finger touches and
Pencil drawing. Annoyed that you can?t flip the Apple
Pencil over and erase? (Even years爋ut of school where
I rarely touch a爎eal pencil, that?s a behaviour that
80 ISSUE 127 ? iPAD & iPHONE USER
REVIEW
Set up sidebar shortcuts to common application tasks
will probably never go away.) Activate a tool?s爀rase
function by holding one finger爋n the screen and
drawing with the燩encil. Or touch two fingers on the
screen and tap with the pencil to right-click燼nd bring
up the contextual menu. You can燾onfigure Magic
Gestures for other actions, too.
All of those features are welcome, but the top
consideration with a setup like爐his is performance. On
a 10.5in iPad Pro, connected via USB to my late 2016
MacBook Pro with Touch Bar,爐he app reported a 2ms
response time. On爉y home Wi-Fi network, running
ISSUE 127 ? iPAD & iPHONE USER 81
REVIEW
at 5GHz using an Eero system, that time was 4- to
5ms. In燽oth situations while I attempted some quick
sketching, there didn?t appear to be any noticeable lag.
Moving the active area around does introduce a
slight delay while爐he screen re-renders; it displays a
low-resolution proxy for a second and then爐he爃igherresolution version kicks in.燗 setting to display a nonRetina version of爐he screen solves this, as long燼s
you燿on?t mind a softer image (which mostly manifests
itself in software爄nterface爄tems燼nd text).
Buying advice
Overall, Astropad Studio is an impressive way to
incorporate pen input into Mac drawing or image
editing. The yearly subscription price feels steep for my
personal editing needs, but if you do this kind of work
more regularly, it?s justified. Jeff Carlson
82 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
How to: Disable
Face ID on the iPhone X
If you quickly want to set your phone so that your face will no
longer unlock it, Jason Cross reveals what to do
F
ace ID is at least as secure as Touch ID, but it does
have its drawbacks. If you have an identical twin,
for example, they will probably be able to fool it.
And if someone gets hold of your phone and manages
to point it at your face, that might unlock it (provided
you turn your attention toward it).
ISSUE 127 ? iPAD & iPHONE USER 83
HOW TO
Apple has safeguards in place, just as it did with
Touch ID: If Face ID tries to authenticate on someone
else?s face and fails several times, it will disable and
require your passcode. Still, there may be times when
you feel that you don?t want anyone to be able to use
Face ID to get into your phone. Fortunately, it?s quite
easy to temporarily disable it. It?s fast and discreet.
Temporarily disable Face ID
Just press and hold the side button, and either one
of the volume buttons (it doesn?t matter which one).
It?s a quick squeeze of your phone. After about two
seconds, you?ll see the lock screen above, with sliders
to power off the phone, show your Medical ID, or trigger
Emergency SOS. At this point, Face ID is disabled. The
next time you try to unlock your phone, even if you
hit Cancel, the only way to get in will be to enter your
six-digit passcode.
Turn off Face ID for good
You should note that Face ID is only temporarily
disabled using the method described above. Once
you use your passcode to unlock your phone, it will
be active again. You have to go into Settings > Face ID
& Passcode to turn it off for good. The iPhone 8 and 8
Plus work this same way for Touch ID, but you should
know that this is different from previous iPhones. On
those, you would press the side button five times.
Don?t do that on your iPhone 8 or X. If you do, it will set
immediately set off Emergency SOS mode with a loud
siren. This will also disable Face ID, but it?s probably not
the best way to do it.
84 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
How to: Power off
and restart your iPhone X
Jason Cross explains how to turn off your handset
Y
ou shouldn?t have to turn off your iPhone very
often. If you?re not going to use it for a few hours,
it?s not worth the hassle (and minuscule battery
life savings) to shut it down.
But, if you know you?re not going to use your phone
for a couple days, or on a very long international flight,
and you want to save every last ounce of battery life,
shutting it down can be an effective option.
ISSUE 122 ? iPAD & iPHONE USER 85
HOW TO
Also, if you suspect some bug has made your phone
unresponsive or slow, the first troubleshooting step
should be that old IT standby: turn it off and on again.
You used to be able to force a restart on iPhone by
holding down the side and Home button for awhile ? 10
seconds or so. With no Home button, you have to force
a reset a little differently on iPhone X.
To shut down the iPhone X, quickly press and
release爐he Volume Up button, then the Volume Down
button, then press and hold the Side button. Your phone
will show a ?slide to power off? bar at the top. Slide that,
and it will turn off your phone.
This is different from the emergency mode activated
by pressing and holding the Side button and either
volume button for two seconds. That gives you quick
access to SOS mode, Medical ID, and it disables Face ID
until the phone is unlocked with your passcode. This
power-off method does none of that.
86 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
How to: Close
apps on the iPhone X
Closing apps is a little different, writes Jason Cross
I
t?s a common misconception that closing out apps
on your iPhone helps extend battery life. This isn?t
true ? iOS suspends inactive background applications
effectively. Restarting apps from scratch takes more
time and can result in shorter battery life than simply
unsuspending them.
But apps aren?t always perfectly well behaved.
Sometimes they freeze or the interface gets corrupted,
ISSUE 122 ? iPAD & iPHONE USER 87
HOW TO
and you need to start over fresh. Those sorts of
situations are the only times you should close apps.
With no home button, how do you do it? Simple:
1. Bring up your list of all apps by swiping up from the
bottom of the screen and pausing for a second. You?ll
see cards for all your apps pop in.
2. Press and hold anywhere on those app cards. You?ll
see a red circle appear on the upper left of each one.
3. Tap any red circle to close that app.
4. Tap anywhere outside the stack of app cards to
cancel the app-closing mode.
You can also swipe up on the cards to close apps,
but only once the red circles are showing. Swiping
up on an app any other time just returns you to the
home screen. Again, you shouldn?t feel it necessary
to close apps in order to extend your phone?s battery.
Constantly closing and re-launching apps will probably
cost you battery life, compared to allowing the
operating system to manage its resources. But if you
want to ensure that an app isn?t doing anything in the
background, or need to relaunch it to fix a problem,
closing apps can be effective.
88 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
How to: Take a screenshot
on the iPhone X
Taking a screenshot is as easy as it used to be, reveals Jason Cross
T
aking screenshots is one of the most-used iPhone
features, and with iOS 11?s new screenshot
editing features, it?s more useful than ever. But
you?ve always taken a screenshot by pressing the Side
button and Home button, and that won?t work on an
iPhone X as is no Home button. Fortunately, it?s just
as easy on Apple?s new phone. Simply press the Side
button and the Volume Up button at the same time.
ISSUE 122 ? iPAD & iPHONE USER 89
HOW TO
How to: Delete duplicate
contacts from an iPhone
Martyn Casserly shows how to bring back order by removing or
merging unnecessary duplicate contacts
O
ver time the contacts list on your iPhone can
quickly become cluttered with duplicates:
multiple entries for the same people. This might
be due to new email addresses, phones numbers, or
other ephemera being added here and there, or simple
carelessness. However it happens, the end result is
usually a mess.
Clearing this up is easy to do, though, as the
duplicates can either be merged into single master
90 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
contacts, or deleted if they serve no purpose. In this
article we show how to get control of your iPhone
address book once more.
Merge (link) duplicate contacts
If the various contacts you have for the same person
contain different information ? maybe work and home
numbers ? then they can be merged into one with only
a few quick steps.
To open your Contacts app, tap the green Phone
icon on the Home screen, then select Contacts from
the爋ptions at the bottom of the screen. Scroll through
the list until you find the contact that you want to
merge, and tap it.
On the page that appears you should see an Edit
option in the top-right corner. Tap this and you?ll be
able to adjust the information linked to this particular
contact. Scroll down to the bottom of the page and
you?ll see the ?link contacts...? option. Tap this and you?ll
be taken back to your list of contacts. Now you just
ISSUE 122 ? iPAD & iPHONE USER 91
HOW TO
need to select the name that you want to merge with
the one you?re currently editing. Tap on it to open the
card, then in the upper right-hand corner tap on the
Link option, followed by Done.
Now your many will have become one. Of course,
if you have several for the same person then you can
continue linking until they are all in a single contact.
Delete duplicate contacts
In some cases, you might not want to link or merge
multiple contacts as one is redundant. Here it?s best to
delete the superfluous entries. To do so, first tap on the
green Phone icon on your Home page. Select Contacts
from the option at the bottom of the screen, and find
the one you want to delete. Tap on it, then on the card
that appears tap the Edit option in the upper right-hand
corner. On the next page, scroll down until you find
the Delete Contact option. Tap this. Now, confirm your
decision by tapping on the dialog box that appears, and
the contact will be removed from your list.
92 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
How to: Send
GIFs from an iPhone
Amuse and delight your friends by sending out animated GIFs from
the Messages app on your iPhone. David Price show how
I
t?s easy to send animated GIFs from your iPhone
using the Messages app, using the built-in app drawer
added爄n iOS 11. In this tutorial we show how to make
use of this feature, and amuse and delight your friends
with yawning babies, dancing Pok閙on, Taylor Swift
doing thumbs up, and so on.
(It?s also pretty easy to send GIFs over WhatsApp, if
that?s more your thing.)
ISSUE 122 ? iPAD & iPHONE USER 93
HOW TO
Sending GIFs from Messages? built-in selection
Open the Messages app, and either tap the compose
icon (a pen in a square) to create a new message or
open an existing conversation. Unlike many of the
newer features in this app, GIF support is not limited to
iMessage conversations with other iOS users; it works
in燾onventional texts too.
At the bottom of the screen you?ll see two icons
to the left of the message body field (a camera and
the capital A for Messages? App Store), and if it?s an
iMessage a microphone to the right so you can record
voice messages. Tap the App Store ?A? and a row of new
icons will appear below. The icons that appear will
vary燿epending on which compatible apps you?ve got
on your phone.
94 ISSUE 127 ? iPAD & iPHONE USER
HOW TO
Tap the red magnifying glass icon. (If you tap and
hold it you?ll see that it?s labelled #images.) Tap the
upward-pointing chevron to slide out the drawer to
full-screen; you can swipe up to scroll through more
GIFs. Tap the ?Find images? field at the top to search
for爏omething specific.
Once you?ve found a GIF you like, tap it and after
a short pause it will be dropped into a message. (If
you?re爊ot quite sure, you can tap and hold the GIF
instead, to see it blown up to full size; tap it again to
go燽ack to the previous page, or tap the arrow to add
it爐o your message.) Add any text you want, then tap the
send arrow. If you change your mind, tap the X at the
top-right of the GIF to remove it.
ISSUE 122 ? iPAD & iPHONE USER 95
HOW TO
Sending your own GIFs
We?ve shown how to access
the built-in selection of GIFs
you can find in Messages. But
it?s also possible to make your
own custom GIFs, based on
Live Photos, YouTube videos
and more. We have separate
articles showing how to make
GIFs on Mac, and how to make
GIFs on an iPhone. You can
find and save GIFs online; and
don?t forget that if someone
sends a GIF to you, you can tap
and hold to save that to your
Photos app.
As part of the iOS 11
update, Apple added a new
Animated folder to Photos, and
this is where any GIFs you save
will be stored. So to add one of your GIFs to a iMessage
or text in the Messages app, you simply have to tap the
camera icon, then tap Photos, and find the Animated
folder. Tap the GIF you want to send, then confirm by
tapping Choose, and it will be dropped into a message
ready for sending.
96 ISSUE 127 ? iPAD & iPHONE USER
OPINION
If Face ID is the future,
where will we see it next?
iPhone X is the first Apple device to incorporate Face ID, but it?s a
solid bet that it won?t be the last, writes Dan Moren
A
head of the iPhone X?s announcement back in
September, there had been plenty of rumours
about it including biometric security based on
facial recognition, as well as whether or not Apple was
struggling to incorporate Touch ID into this new model.
Unsurprisingly, there was a lot of hand-wringing over
ISSUE 122 ? iPAD & iPHONE USER 97
OPINION
this move, with plenty of pundits who insisted that Face
ID was only a sop until Apple could figure out how to
incorporate Touch ID into its new all-screen phone.
Now that the iPhone X has finally made its way
into the world, we?ve gotten a little more perspective
on the爉atter. Not only have we seen how Face ID is
a major departure from previous facial recognition
systems, but we?ve also had Apple executives
point out爐hat the company had long ago made
the decision爐o ditch Touch ID for Face ID ? which
we should爃ave all logically considered when the
rumours were flying, as爐he company?s not going to
be爏truggling爓ith design燿ecisions mere months
before爐hey ship millions爋f devices.
But now that Face ID is about to become part of
many of our daily lives, it?s worth considering what else
might be in store for this technology. Because if the
company?s moving away from Touch ID in its flagship
device, you can bet that Face ID is here to stay.
More faces
As good as the early reviews say Face ID is, the
technology isn?t without its limitations. Some of these
are on the minor side: for example, certain types of
sunglasses might not be compatible because they block
the wavelength of light needed for the infrared-based
equipment in the True Depth cameras. Likewise, those
of us in colder climes might need to pull down our
scarves in order for the camera to recognize us. Hardly
deal-breakers, but inconveniences. (Let?s not laud Touch
ID and pretend it didn?t have its own problems, or have
you never had to retrain the sensor when your skin was
98 ISSUE 127 ? iPAD & iPHONE USER
OPINION
too dry?) But in one way Face ID does take a step back
from Touch ID: it only supports enrolling a single face.
For many people that may be no problem at all, but for
those users who allow others to use their device ? a
partner, child, parent, or so on ? it can be frustrating
to爃ave to revert back to sharing a strong, possibly
hard爐o remember passcode (and your passcode is
strong, right?).
Similarly, sharing a password is a bigger security
risk, 爏ince it allows for access to many protected parts
of iOS that are otherwise inaccessible. And if you
wanted to revoke the access you?d given someone
with燭ouch ID, it was easy enough to remove a
fingerprint from the device; changing your passcode
is燿efinitely more annoying.
In some ways this is easy to reconcile with Apple?s
philosophy ? the company has always pushed the idea
that an iPhone is really for a single user. (Ever tried to
buy or download apps with multiple iTunes accounts?)
ISSUE 127 ? iPAD & iPHONE USER 99
OPINION
But I?m also convinced that the company will eventually
expand Face ID?s purview to handle different people
accessing the same device, for one very good reason...
More devices
Although the iPhone X is the first Apple device to
incorporate Face ID, it?s a solid bet that it won?t be
the last. The simplest reason is that if it does indeed
provide the most reliable and most powerful form of
biometric security, why restrict it to just a single device?
Moreover, Apple would no doubt like to offer the
feature on other devices to allow users to have a single
authentication method on all their devices.
The iPad is the most obvious choice for the next
device to get Face ID, at least if it follows the previous
example of Touch ID. Bringing the system to another
iOS device ought to be relatively straightforward, and
Apple would no doubt like to get rid of the home button
on its tablet and free up valuable space there as well.
(Plus, the swiping up gesture to bring up the Dock
and multitasking interfaces on the iPad in iOS 11 is
already爎eminiscent of the iPhone X?s replacement for
the home button.)
More interesting, however, is the Mac. Touch ID has
been slow to migrate to the Mac, appearing only on the
Touch Bar-enabled MacBook Pros. But the Touch Bar
has been one of the company?s less popular features of
recent years, and while many ? myself included ? had
expected the company might integrate Touch ID into a
Magic Keyboard or Magic Trackpad, it certainly seems
plausible that the company decided to skip that entirely
once it had made the decision to bet on Face ID.
100 ISSUE 127 ? iPAD & iPHONE USER
OPINION
And unlike iOS devices, Macs don?t generally suffer
from the same limited space or power problems that
Apple has to balance on phones and tablets. Plus it
opens up a better experience for using Apple Pay on
your Mac, and let?s be honest: it?ll probably be even
more reliable than logging in to your Mac using your
Apple Watch.
Both iPads and Macs are far more likely to be
shared燽etween multiple users, and Macs of course
have explicit support for multiple accounts, which,
on Touch ID-enabled MacBook Pros, even supports
user-switching via fingerprints. So it seems a pretty
good bet that Face ID would follow in that feature?s
footsteps. And hey, maybe it will even encourage Apple
to acknowledge that iPads get shared between different
users as well, and finally bring the multi-user support
enabled for education into mainstream usage, but
perhaps that?s a topic for another day.
ISSUE 127 ? iPAD & iPHONE USER 101
address complaints that these toggles do not
actually fully disable Wi-Fi or Bluetooth, but at least it
lets users know what?s going on. You?ll notice a little
bar in the upper right of the lock screen to indicate
the燾orner you?ll find Control Centre in.
How can I get it?
After a day or two, you should be automatically
prompted to install iOS 11.2. If you don?t want to wait,
simply head to Settings > General > Software Update.
If you want to use Apple Pay Cash, you?ll have to
be in the US. At the time of writing no date has been
announced for the UK.
28 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
AirPlay 2 FAQ
This major update to Apple?s wireless streaming protocol focuses
on multi-room audio. Jason Cross reports
A
irPlay has been with us for a long time. It?s an
evolution of the old AirTunes protocol, which
was meant only for music. In 2010, AirTunes got
a host of new capabilities (music, photos, video) and a
new name. A year later, it gained the ability to mirror
your iOS or Mac screen to a compatible AirPlay receiver.
With an Apple TV, you could put your Mac desktop on
your PC in the blink of an eye!
You?ve seen the AirPlay logo in dozens of apps, often
tucked away in the Share menu. If you want to beam
content from your iOS device to the Apple TV or a set of
ISSUE 127 ? iPAD & iPHONE USER 29
FEATURE
speakers, it?s delightful. But it has languished over the
last several years, adding no meaningful new features
while the rest of the wireless world moved on.
With iOS 11, Apple has introduced AirPlay 2. This
is the first real update to the AirPlay protocol in a
long time, and it seems tailor made to suit Apple?s
ambitions爐o spread media throughout your home
with燗pple TV 4K and HomePod.
What?s new in AirPlay 2?
AirPlay 2 focuses on new audio features for the AirPlay
protocol, and for the most part ignores the screen
casting and video playback parts.
It adds the following key features:
Multi-room playback: Apps can send audio to several
different devices around the home, with playback
synced between them.
Enhanced buffering: AirPlay 2 compatible speakers will
do a better job buffering audio to avoid skips and drops.
Multi-device control: When audio is streaming to
AirPlay 2 devices, it can be controlled via multiple
different Apple devices. So you can start playing
content on your iPhone, and then later pick up your
iPad and control playback.
What devices support AirPlay 2?
As far as Apple devices go, AirPlay 2 will work on the
iPhone 5s or newer, the iPad Mini 2 or newer, Apple TV
(4th generation and 4K), and any MacBook made in the
30 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
past seven years or so. You?ll also need speakers that
support AirPlay 2. Apple?s upcoming HomePod does, as
will the speakers connected to your Apple TV. Thirdparty brands will need to release new products or, in
some cases, update firmware to support AirPlay 2. Some
brands that have announced support include:
? Bang & Olufsen
? Beats
? Bluesound
? Bose
? Bowers & Wilkins
? Definitive Technology
? Denon
? Devialet
? Dynaudio
? Libratone
? Marantz
? McIntosh
? Naim
? Polk
Some of the speaker brands pledging support for AirPlay 2
ISSUE 127 ? iPAD & iPHONE USER 31
FEATURE
Sonos fans can rejoice too, as the company
has announced AirPlay 2 support starting in 2018,
both on new products and in updates to existing
products.燬onos has never supported AirPlay before,
so爐hat?s a big turnaround.
How do I get it?
You?ll need more than just AirPlay 2 compatible gear.
AirPlay 2 needs to be supported by the OS and apps,
too. It was announced as part of iOS 11, but didn?t make
the cut when iOS 11 was first released in September.
AirPlay 2 support will come in an update to macOS,
tvOS, and iOS ? possibly 11.2 for iOS and tvOS and
10.13.2 for macOS.
It also needs support from app developers. You can
count on Apple?s apps to be updated immediately,
but if you prefer to play music around the house
AirPlay 2 requires new devices support or firmware upgrades
32 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
with Spotify or Audible you?ll need to wait for an app
update.燝iven爐he benefits and the relatively low
complexity of adding support, it seems most major
apps爓ill probably update quickly.
What else do I need to know?
If you?re going to beam music all around the house,
you?ll need to know which speakers are where, right?
AirPlay 2 integrated with HomeKit, so that speakers
can燼ttach themselves to different rooms.
This means you can use them in HomeKit?s Scenes
to爌lay audio in addition to adjusting the lights.
When Apple announced AirPlay 2, it showed off a
feature of Apple Music called ?Shared Up Next?. One
iOS爑ser can play back music, but other users in the
same location can all contribute to the Up Next song
list. This feature will probably show up in Apple Music
when AirPlay 2 and HomePod ship.
ISSUE 127 ? iPAD & iPHONE USER 33
FEATURE
How Apple turns chores
into exciting features
Apple has a history of taking boring tech chores and turning them
into selling points. Dan Moren reports
W
hen Apple comes to mind, it probably conjures
images of slick, carefully engineered devices
with innovative, envelope-pushing features.
And the company?s surely had more than its fair share
of those, but it?s also managed to pull off a subtler but
far greater feat that goes under appreciated.
34 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The company has not only figured out how to make
us eat our vegetables ? technologically speaking ? but
it?s also turned those very features into selling points.
Because it?s one thing to sell a爁lashy, shiny device; it?s
quite another to get people excited about the mundane
necessities of爐he technology world.
Baby got backups
In autumn 2007, I?d only recently started working at
Macworld, and I was assigned to cover what was the
biggest of big deals in those days: the launch of Apple?s
latest version of Mac OS X, code-named Leopard.
As these were still the days where you had to get
yourself a physical disc to install a new OS (and pay
for the privilege), I hauled myself down to my local
Apple Store. What I found was a decent length line of
people燼ll queued up to get their copies of the new
operating system.
I talked to a few folks in the line and what surprised
me was how many were eager to try out one particular
new feature of Leopard: Time Machine. This was, after
all, a feature that let you back up your computer to an
external hard drive ? nothing new in what it was doing,
but a significant change in that it was now included as
part of the core operating system.
But the idea of people being excited about backing
up their data was mind-boggling. This was historically a
chore, the kind of thing that people knew they should
do for their own benefit, but just ended up putting
off. From Apple?s perspective, it was a feature to draw
more people to the platform and perhaps even to lock
them into the platform by committing their data to its
ISSUE 127 ? iPAD & iPHONE USER 35
FEATURE
own backup scheme. But it also made life easier for the
company itself: for example, insuring that customers
could easily back up their data before bringing
their Macs in for service, or even forestall customer
support questions related to data loss. Since users no
longer had to go and buy expensive backup software
separately, it removed an excuse for not backing up.
And, indeed, Time Machine paved the way for iOS?s
iCloud Backup feature. Now it?s probably the爎are
person who doesn?t back up their Macs and iOS devices,
though Apple could still stand to increase the default
iCloud space and provide a similar cloud backup service
for Macs. Thanks to Time Machine and its successors,
backing up has燽ecome a habit rather than a chore.
Thanks to Time Machine backing up your Mac is no longer a chore
36 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
Security touchdown
In the earliest days of personal computing,
security爓asn?t necessarily something that most
people爏pent a lot of time thinking about. Mostly
because it wasn?t until much later that we started
storing our most important information digitally
or connecting them to networks that opened us to
new爐hreats. But it got even more challenging when爓e
started carrying our data-laden devices around with us.
Even in those earliest days, I don?t think most
people燽othered to put passcodes on their iPhones.
Especially when the device was new, users didn?t
want to be slowed down by having to punch in a
four-digit code (so onerous!). As smartphones became
increasing targets for theft and people started
using more and more apps to access sensitive or
personal data, passcodes became de rigueur ? only
the industry燿efault of four-digit passcodes, which
cashpoints had long accustomed us to, were quickly
deemed to be爊ot secure enough.
So, what to do? You want to encourage people
to use爈onger passcodes, but you want to balance
that security with the convenience of not having
to thumb-type a lengthy string of letters and
numbers爀very time you want to access even the
most燽asic feature on your phone.
Touch ID was the major selling point of爐he iPhone
5s, just as Face ID has been for the iPhone X, and once
again Apple got us to all think about improving our
digital hygiene practices. Because once you set up
Touch ID or Face ID, you could爃ave a lengthy secure
passcode and not have to worry about entering it all
ISSUE 127 ? iPAD & iPHONE USER 37
FEATURE
Thus Touch ID was born
the time. Of course, neither biometric security option
provides perfect protection ? as we?ve seen, people
will always try to come up with ways to trick them ?
but if it encourages people to use爈onger, more secure
passcodes, then燗pple?s still managed to pull off
that爄mpressive feat of getting us to do something we
know is good for us, even爓hen we don?t want to.
38 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
iPhone buying guide
Apple?s line-up now features eight models, so choosing the right
one can be tricky business. Ashleigh Macro reveals your options
C
hoosing which iPhone to buy has always been
tricky. If you can?t afford the latest model Apple
offers older models at a lower price. Plus, there
are screen sizes and storage options to consider. Here,
we look at each of the eight handsets Apple currently
offers. We?ll discuss price, specifications and features,
so you?ll feeling much more confident that you?re about
to make the right decision about which iPhone to buy.
ISSUE 127 ? iPAD & iPHONE USER 39
FEATURE
Buying an iPhone on contract
The two most common ways to buy an iPhone are SIMfree from Apple itself or a third-party reseller, or buying
an iPhone on contract. A contract usually starts with
an upfront payment that will vary depending on the
iPhone model you opt for and also how much you?ll be
paying each month. That upfront payment is followed
by monthly payments, normally for a total of 24 months,
after which you own the phone (in most cases). Those
monthly payments also cover data, minutes and texts.
The following networks offer iPhone contracts:
? O2
? EE
? Vodafone
? Three
? Tesco Mobile
? Sky Mobile
? Virgin Mobile
As do the following third-party resellers:
? Carphone Warehouse
? Mobiles.co.uk
? E2save
? Mobile Phones Direct
The iPhone Upgrade Programme
Apple offers a scheme called the iPhone Upgrade
Programme (fave.co/2k5iuPM), where you make an
upfront payment of � followed by regular monthly
payments of between � and �. You can then
40 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
upgrade to the new iPhone each time one is announced,
staying on the same or a very similar plan.
You should be cautious about the value this offers
(as the phone is not yours to sell at the end of your
contract so you?re effectively renting it), but in some
circumstances it may be the right approach for you.
It?s also important to note that this is for a SIM-free
iPhone. You will then need to get a SIM-only contract
for your data, minutes and texts.
You do get AppleCare+ included in the Upgrade
Programme, though, which is a two year insurance for
your iPhone that will cover you for two incidents of
accidental damage. You?ll still have to pay an excess
fee should you need to use it, but it?ll be much cheaper
than having to cough up the full price of a repair.
ISSUE 127 ? iPAD & iPHONE USER 41
FEATURE
Second-hand iPhones
You?ll have noticed that buying an iPhone doesn?t
come cheap. However, if you?re strapped for cash you
don?t have to dismiss the idea of buying an iPhone
completely. You may be able to get a good deal on
one爋f the older handsets is someone is looking to
sell their current iPhone. iPhones reaching back to the
5s will be able to run iOS 11, although some features
such燼s AR won?t work properly on older models that
don?t have powerful enough processors.
Display size
There are now four screen sizes of iPhone available:
4-, 4.7-, 5.5- and 5.8in. Which you like best is going to
come down to personal preference. Here in the iPad &
iPhone User office, we favour the 4.7in screen size for
portability and one-handed use.
But the better tech (better cameras and in the case
of the iPhone X a better screen and Face ID) can be
found in the 5.5 and 5.8in models of iPhone and Apple
offers a reachability feature to help make one-handed
use for the larger sizes easier by shrinking the contents
of the screen when you double touch the Home button.
Plus, the bigger the screen the better videos and
games燼re going to look. If you?re unsure which size
is going to suit you best, we recommend visiting your
local Apple Store and trying them.
Storage capacity
You?ll find that each iPhone is available in two capacity
options. It?s important to consider which you need
before you buy, because they don?t have a microSD
42 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
card爏lot that will allow you to add additional storage
at燼 later date. 32GB may sound like a lot of storage,
but爕ou might be surprised how quickly that will
disappear, particularly if you like to download lots
of燼pps and games, or store photos on your handset.
We believe 64GB will be enough for most people,
though, so consider carefully whether you need any
more than that before you cough up the cash for the
higher capacity. Have a look at your current phone,
and how much storage space you have used up to
determine how much space you really need.
iPhone X
Price: �9 (64GB) from fave.co/2k4x2iq
�149 (256GB) from fave.co/2k45qdn
To celebrate the iPhone?s 10th birthday, Apple has
unveiled the iPhone X. It looks very different from the
ISSUE 127 ? iPAD & iPHONE USER 43
FEATURE
other handsets in Apple?s line-up. It has a 5.8in edgeto-edge screen, Face ID rather than Touch ID to allow
you to unlock your phone using your face, a 12Mp
dual-lens camera on the rear and Portrait mode for the
front and back cameras. It also offers wireless charging
using the Qi standard. It?s impressive, that?s for sure,
but it is expensive. With prices starting at �9 this is
a serious investment, and with a glass back and even
more glass on the front it?s certainly an iPhone you will
need to take very good care of.
Should you buy the iPhone X? The answer is going to
come down to budget, and how much you love having
44 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
the latest and greatest technology. This is a luxury
iPhone that you?re likely to love if you?ve got the cash to
splash, but realistically one of Apple?s cheaper iPhones
is going to be enough for most people.
Specifications
? 5.8in (2436x1125, 458ppi) Super Retina HD display,
OLED HDR
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? Dual rear-facing cameras: 12Mp (f/1.8, 28mm) and
12Mp (f/2.4, 52mm), OIS, phase detection autofocus,
2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Face ID (no Touch ID fingerprint sensor)
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
? 146.6x70.9x7.7mm
? 174g
ISSUE 127 ? iPAD & iPHONE USER 45
FEATURE
iPhone 8 Plus
Price: �9 (64GB) from fave.co/2ixoFLU
�9 (256GB) from fave.co/2iARmYE
Launched at the same time as the iPhone X, the 8 Plus
is the 5.5in option that is the direct successor to the
iPhone 7 Plus. It has a new glass design and wireless
charging, as well as the powerful A11 Bionic chip that
will be great for the AR capabilities of iOS 11.
Still an expensive smartphone, the 8 Plus is for those
looking for close to the best but with an entry point of
�0 less. It?s still got a big screen, powerful processor,
wireless charging and great rear-facing cameras, but
you?ll miss out on edge-to-edge and Face ID.
46 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
It?s not a good upgrade if you?ve got an 7 Plus, but
for iPhone 7 owners or owners of one of Apple?s older
phones it might be worth it for the faster processor,
wireless charging and dual-camera set-up. The 8 Plus
is available in Silver, Gold and Space Grey (there?s no
more Rose Gold, but Gold now seems to be a blend of
the Gold and Rose Gold shades of previous iPhones).
Specifications
? 5.5in (1920x1080, 401ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? Dual rear-facing cameras: 12Mp (f/1.8, 28mm, OIS)
and 12Mp (f/2.8, 57mm), phase detection autofocus,
2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
ISSUE 127 ? iPAD & iPHONE USER 47
FEATURE
? 158.4x78.1x7.5mm
? 202g
iPhone 8
Price: �9 (64GB) from fave.co/2k3DEO5
�9 (256GB) from fave.co/2k5Ihax
The iPhone 8 is also new, as a successor to the iPhone
7. It too has the glass design and wireless charging,
as well as the faster processor. We?d suggest skipping
the iPhone 8 if you?ve already got an 7 or 7 Plus, but
if you?ve got the 6s or older it could be a worthwhile
upgrade, particularly if your contract is coming to
an end. And if you?re considering whether to opt for
the iPhone 8 or one of the more pricey models, we?d
suggest that the �0 saving over the iPhone X is worth
it. You?ll still get a gorgeous phone with great camera
and processor technology (although the camera isn?t
the dual-lens setup like the Plus and X), and the 4.7in
screen size is actually our favourite for portability and
ease-of-use.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? A11 Bionic processor
? Hexa-core 2.39GHz (2x Monsoon + 4x Mistral) CPU
? Apple GPU (three-core graphics)
? 3GB RAM
? 64/256GB storage
? 12Mp rear-facing (f/1.8, 28mm), phase detection
48 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
autofocus, OIS, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2), 1080p at 30fps, 720p
at 240fps, face detection, HDR, panorama
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 5.0
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Wireless charging
? Splash, water and dust resistant
ISSUE 127 ? iPAD & iPHONE USER 49
FEATURE
? 138.4x67.3x7.3mm
? 148g
iPhone 7 Plus
Price: �9 (32GB) from fave.co/2k5oBn5
�9 (128GB) from fave.co/2ixXReL
�9 (128GB) from fave.co/2k5McEh
The iPhone 7 Plus was Apple?s top-of-the range device
right up until the firm?s 12 September event, so it?s
still a brilliant phone with fantastic specs and features.
Highlights include its 5.5in screen and dual-lens rear
camera with Portrait mode. It comes in
five colours (the red iPhone 7 Plus
is no longer available to buy from
Apple): Jet Black, Black, Silver,
Gold and Rose Gold.
Specifications
? 5.5in (1920x1080, 401ppi)
LED-backlit IPS LCD, capacitive
touchscreen
? iOS 11
? Apple A10 Fusion processor
? Quad-core 2.34GHz (2x
Hurricane and 2x Zephyr) CPU
? PowerVR Series7XT Plus
(six-core graphics) GPU
? 3GB RAM
? 32/128/256GB storage
? Dual rear-facing cameras: Dual:
12Mp (f/1.8, 28mm, 1/3in, OIS)
50 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
and 12Mp (f/2.8, 56mm, 1/3.6in), phase detection
autofocus, 2x optical zoom, quad-LED dual-tone flash
? 7Mp front-facing camera (f/2.2, 32mm), 1080p at
30fps, 720p at 240fps, face detection, HDR
? No headphone jack (Lightning adaptor and Lightning
EarPods included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Splash, water and dust resistant
? 158.2x77.9x7.3mm
? 188g
iPhone 7
Price: �9 (32GB) from fave.co/2ixBtBY
�9 (128GB) from fave.co/2iyEged
The 7 Plus is accompanied by its smaller sibling, the
4.7in 7. The main difference between the two is the
screen size and rear camera setup. Like its bigger
brother, there?s no headphone jack, though you?ll get
the adaptor as well as the EarPods. It too is waterresistant and dustproof, but without the rear dual-lens
camera there?s no Portrait mode available. It?s available
in Jet Black, Black, Silver, Gold and Rose Gold.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
ISSUE 127 ? iPAD & iPHONE USER 51
FEATURE
? iOS 11
? Apple A10 Fusion processor
? Quad-core 2.34GHz (2x Hurricane
and 2x Zephyr) CPU
? PowerVR Series7XT Plus (six-core
graphics GPU
? 2GB RAM
? 32/128 storage
? 12Mp rear-facing camera (f/1.8,
28mm, 1/3in), phase detection
autofocus, OIS, quad-LED dual-tone
flash
? 7Mp front-facing camera (f/2.2,
32mm), 1080p at 30fps, 720p
at 240fps, face detection,
HDR,爌anorama
? No headphone jack (Lightning
adaptor and Lightning EarPods
included)
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? Splash, water and dust resistant
? 138.3x67.1x7.1mm
? 138g
iPhone 6s Plus
Price: �9 (32GB) from fave.co/2k2mws6
�9 (128GB) from fave.co/2iB3Tvd
52 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
The 5.5in iPhone 6s Plus is, much to our surprise,
still available to buy from Apple despite the launch of
the iPhone 8 Plus. It was first released in September of
2015 so is now two years old, but it?s no slouch. Like
the other iPhones mentioned here, it has 3D Touch
(the 6s series was the first to feature 3D Touch), but its
specifications are slightly outdated.
Specifications
? 5.5in (1920x1080, 401ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
ISSUE 127 ? iPAD & iPHONE USER 53
FEATURE
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core graphics) GPU
? 3GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2, 29mm, 1/3in,
1.22祄), phase detection autofocus, OIS, dual-LED
dual-tone flash
? 5Mp front-facing camera (f/2.2, 31mm), 1080p at
30fps, 720p at 240fps, face detection, HDR, panorama
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? 158.2x77.9x7.3mm
? 192g
iPhone 6s
Price: �9 (32GB) from fave.co/2k5ILgT
�9 (128GB) from fave.co/2k2mws6
The iPhone 6s, like the 6s Plus, is two years old. It
features the 4.7in display size that the iPhone 7 and
iPhone 8 do, but with the older tech beneath it.
Specifications
? 4.7in (1334x750, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
54 ISSUE 127 ? iPAD & iPHONE USER
FEATURE
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core
graphics)燝PU
? 3GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2,
29mm, 1/3in, 1.22祄), phase
detection autofocus, OIS, dual-LED
dual-tone flash
? 5Mp front-facing camera (f/2.2,
31mm), 1080p at 30fps, 720p
at 240fps, face detection,
HDR,爌anorama
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS, GALILEO, QZSS
? NFC
? USB 2.0
? Apple Pay
? 138.3x67.1x7.1mm
? 143g
iPhone SE
Price: �9 (32GB) from fave.co/2iz5EZN
�9 (128GB) from fave.co/2k4LRl7
The iPhone SE is actually newer than the 6s and 6s
Plus, after it launched in the Spring of 2016. It has
a very different form factor to the other phones
available,燿esigned as an entry-level option for those
who want a smaller screen.
ISSUE 127 ? iPAD & iPHONE USER 55
FEATURE
It sports the same design as the discontinued
iPhone 5s, with a rather low resolution of 1136x640,
but thanks to the small display that equates to 326ppi.
Inside, though, the SE is much like an 6s in terms of
specs, so you?re still getting some power just in a
smaller package.
Specifications
? 4in (1136x640, 326ppi) LED-backlit IPS LCD,
capacitive touchscreen
? iOS 11
? Apple A9 processor
? Dual-core 1.84GHz Twister CPU
? PowerVR GT7600 (six-core graphics) GPU
? 2GB RAM
? 32/128GB storage
? 12Mp rear-facing camera: (f/2.2,
29mm, 1/3in, 1.22祄), phase
detection autofocus, dual-LED
dual-tone flash
? 1.2Mp front-facing camera (f/2.4,
31mm), 720p at 30fps, face detection,
HDR, FaceTime over Wi-Fi or Cellular
? 3.5mm headphone jack
? Wi-Fi 802.11 a/b/g/n/ac
? Bluetooth 4.2
? A-GPS, GLONASS
? NFC
? USB 2.0
? Apple Pay
? 123.8x58.6x7.6mm
? 113g
56 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
Best iPhone X games
Andrew Hayward rounds up the best titles for Apple?s flagship phone
T
here?s nothing more frustrating than firing up your
luxurious new smartphone, tapping one of your
favourite games from your last device, and finding
that it just doesn?t look right. In the case of the iPhone
X, apps not updated for the new extra-tall, notchadorned OLED display have black bars bookending the
experience. With that in mind, here are 10 of the top
games you can play on Apple?s new phone, and each
one has been optimized for that dazzling screen.
ISSUE 127 ? iPAD & iPHONE USER 57
ROUND-UP
1. Monument Valley 2
Price: �99 from tinyurl.com/yawmg8fw
If you haven?t gotten around to playing Monument
Valley 2, now is definitely the time to do so. Ustwo?s
sequel looks gorgeous on any screen you can find it on,
but that?s especially true with the iPhone X, as the vivid
colours dazzle on the 5.8in OLED display and the extra
screen real estate gives you an even better view of the
mind-boggling environmental puzzles.
Much like the original game, Monument Valley 2
is all about trying to solve your way out of these odd
structures and levels, which don?t always conform to
real-world rules. But that?s a large part of the draw, as
you experiment with moving around platforms and dials
to find a way out. Of course, you should play Monument
Valley first ? even if it?s not yet iPhone X-optimized.
58 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
2. Super Mario Run
Price: Free from tinyurl.com/jdczpgx
Nintendo might still be fairly new to this whole mobile
thing, but Super Mario Run has thankfully shown that
the legendary gaming company is hip to the idea of
keeping its iOS games updated with fresh content.
Chief燼mong those updates is the addition of iPhone
X full screen compatibility, with the vibrant game
expanded to fit the taller frame.
But that?s not all. Last year?s holiday gift also recently
got a nice burst of added content, with a new world of
courses added to the World Tour (if you?ve completed
the rest), plus a new Remix 10 mode that sends you
blasting through a series of teeny-tiny stages. It?s still
$10 to unlock the full game after the free taste, but we
think it?s worth it for classic Mario made mobile.
ISSUE 127 ? iPAD & iPHONE USER 59
ROUND-UP
3. Impossible Road
Price: �99 from tinyurl.com/yabvxn7l
Even after four years of release, Impossible Road is one
of those games we keep coming back to time and again.
It?s a perfectly distilled arcade-style challenge that finds
you guiding a rolling ball down a twisting and turning
rollercoaster-like course. You?ll need to avoid swiftly
falling off into the void, but if you can guide yourself
back onto a later part of the track within a few seconds,
you can massively boost your score. That?s a feature,
not a bug. With the default white-and-blue theme,
the notch is unavoidable ? although the ultra-minimal
aesthetic remains striking. But the alternate black-andorange looks perfect on the iPhone X screen (although
tough to capture in screenshot form), and the game has
seen a couple other UI tweaks in this update.
60 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
4. Animal Crossing: Pocket Camp
Price: Free from tinyurl.com/ycxnofq3
Nintendo is now three-for-three in bringing its beloved
console and handheld franchises to the App Store, as
the brand new Animal Crossing: Pocket Camp shows
(Fire Emblem Heroes is the other, FYI). If you haven?t
encountered the series on Nintendo?s own systems, it?s
essentially a low-key life simulator, albeit one filled with
cute animals and addictive activities. This new mobile
rendition puts you in charge of your own campsite and
roving camper, both of which you?ll decorate by filling
them with items? which you?ll obtain by completing
tasks around the island. It?s a compelling little game
that you can play in little chunks throughout the day.
And the bright, cartoonish style is incredibly charming
to boot. Animal Crossing has never looked better.
ISSUE 127 ? iPAD & iPHONE USER 61
ROUND-UP
5. Alto?s Adventure
Price: �99 from tinyurl.com/y7lvs9ep
We?re so glad to see Alto?s Adventure pumped up and
looking extra-beautiful on the iPhone X?s screen. This
is a game we loved on previous iPhones and iPads,
as well as on Apple TV, and it?s one that deserves as
much screen as you can devote to it: Snowman?s sidescrolling, snowboarding game is really that gorgeous.
You?ll glide down a mountain for as long as you can,
evading pursuing elders, grinding on bunting lines,
and rescuing runaway llamas, all while a cheery jingle
loops in the background. While you ride, time passes
fabulously, as the lighting and weather conditions
shift and the layered backgrounds showcase all of that
beauty on your large, handheld screen.
62 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
6. Modern Combat Versus
Price: Free from tinyurl.com/yddaloty
The iPhone X might not be a dedicated game console,
but a game like Modern Combat Versus might fool
you with its glossy, TV-ready 3D graphics. Gameloft?s
series has always been cutting-edge visually, even
dating back several years to the earliest editions, and
this latest version takes things a step further with
crisp environments and player models, plus loads of
detail in the mix. As the title suggests, Modern Combat
Versus is all about multiplayer action, as you pop online
for frantic 4-on-4 live battles that challenge you to
maintain control of a point on the map. It?s a freemium
game, so there?s a grind here for unlocking additional
gear and agents, or you can spend cash to speed things
up. But you can still have plenty of quick fun for free.
ISSUE 127 ? iPAD & iPHONE USER 63
ROUND-UP
7. Chameleon Run
Price: �99 from tinyurl.com/yd7brp4g
Here?s another side-scrolling favourite that?s been
around a little while, but it?s much, much different in
tone from something like Alto?s Adventure. Chameleon
Run is crazy-tough, sending you leaping across far-flung
platforms in the hopes of making it to the end goal in
each stage. And if you mistime a jump or land on the
wrong platform, you?re toast. Game over, man.
How you avoid the latter issue is by tapping the
screen to change colour, going from yellow to pink or
vice versa. You can only land on platforms of the same
colour as your lizard body, so you?ll need to rapidly
swap to make it through most of these challenges. It?s a
really slick-looking game in motion, and even more so
on the iPhone X?s great screen.
64 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
8. The Witness
Price: �99 from tinyurl.com/ycuqr7tc
Undoubtedly one of the best-looking games you can
put on your iPhone X, The Witness drops you onto a
lush island full of puzzles to solve. How many puzzles?
More than 500, actually, which start simply enough
with line puzzles on signs posted throughout the
world, but soon become quite a bit more challenging
and engrossing. Between the puzzles, you?ll unlock
a gorgeous environment filled with vividly-coloured
plant life, spectacular architecture, and a quiet sense of
mystery all about the island. Given its massive stack of
challenges, you might be tempted to play The Witness
for weeks and weeks (or more), so it?s a good thing the
game looks so fabulous in full-screen on the iPhone X.
ISSUE 127 ? iPAD & iPHONE USER 65
ROUND-UP
9. Old Man?s Journey
Price: �99 from tinyurl.com/y82btz3w
We recommended Old Man?s Journey a few months
back thanks to its gorgeous hand-drawn look, emotional
story beats, and evocative soundtrack, and we?d like
to offer that grand thumbs-up once more now that the
game is properly optimized for the iPhone X.
Truth be told, there isn?t that much ?game? to Old
Man?s Journey: it?s a like a storybook adventure with
just enough interactivity to hook you in. As the titular
elder beset by unfortunate news, you?ll travel the
countryside and fiddle with some breezy puzzles as
you爐rek to fulfil your sudden quest ? and take breaks
every so often to reminisce about the good times
and bad decisions of his past. It?s sweet, and so very
beautiful on Apple?s latest handset.
66 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
10. Oceanhorn
Price: �99 from tinyurl.com/ya5dx3mz
On a list with a couple of legit Nintendo games,
here?s one that looks and plays like another one of
the company?s classics, even if it actually isn?t one.
Oceanhorn does an impeccable impression of The
Legend of Zelda, delivering an epic (yet mobilefriendly)燼dventure on both land and sea.
You?ll explore dungeons, solve puzzles, battle
enemies, and try to find out the real story behind the
titular sea beast, and while Oceanhorn may not be a
real Zelda game, it captures the essence quite well in
a portable package. And while this game has been out
for燼 few years now, it has been gradually enhanced
and爎efined over the years, and it still looks really
slick爋n the iPhone X.
ISSUE 127 ? iPAD & iPHONE USER 67
ROUND-UP
Latest iOS games
Andrew Hayward looks at this month?s best new releases
W
hether you?re playing on the spectacular
iPhone X or something less extravagant, the
App Store has plenty of new games to help
bring a swipe to your finger and a smile to your face.
November saw a pretty sweet stack of compelling
iOS game releases, and amidst the excitement and
stress of the holiday season, you may need some fresh
distractions. Here are our top new releases.
68 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
1. GRID Autosport
Price: �99 from tinyurl.com/ybvy5698
There?s no shortage of great racing games on iPhone
and iPad, and we picked our favourites over the summer
? but we might have to tweak that list after playing
GRID Autosport. It?s billed as a console-quality mobile
game, and that?s absolutely true since it?s a port of a
2014 console and PC game. And it really hasn?t suffered
in the 爐ransition to touch devices.
GRID Autosport delivers realistic racing with
simulation-style physics but more forgiving, arcadelike handling, and it packs in the content with 100 cars
and 100 tracks to race on. It also runs like a dream on
the iPhone X, at least, although you do need a pretty
recent iOS device to even run it. The � price point
is higher than most on the App Store, but it?s worth it
for a meaty爎acing experience, plus all of the add-on
downloadable content is totally free.
ISSUE 127 ? iPAD & iPHONE USER 69
ROUND-UP
2. GNOG
Price: �99 from tinyurl.com/y862fcaz
While a game like The Room tries to challenge and
befuddle players with its puzzle boxes, GNOG instead
seems content to entertain more than confound. It too
gives you a series of puzzling boxes or devices to try
and unlock and explore, but it has a very loose and light
feel to the exploration, encouraging you to poke and
prod until something new happens.
What makes the game such a delight is the variety
and visual splendour of each new object ? a monster
head, to be precise. You?ll flip them around, tap and
swipe switches, and be greeted with dazzling graphics
all the while. And with augmented reality support, you
can even drop the puzzle boxes into your real-world
surroundings if you prefer.
70 ISSUE 127 ? iPAD & iPHONE USER
ROUND-UP
3. Flipflop Solitaire
Price: Free from tinyurl.com/ydgkogex
Zach Gage is a prolific game designer, but lately he?s
been focused on tweaking classic games into something
fresh and exciting for mobile. He did that with the great
Sage Solitaire and last year?
Документ
Категория
Журналы и газеты
Просмотров
1
Размер файла
8 185 Кб
Теги
journal, iPad & iPhone User
1/--страниц
Пожаловаться на содержимое документа